6.82b Update Notes
6.82b Gameplay Update
General
General
- Reworked how the AoE bonus Gold calculation is done slightly: NWDifference variable is now (EnemyTeamNW/AlliedTeamNW) - 1 [Min 0, Max 1]
- Rescaled the AoE Gold constant multipliers (in part to account for the formula tweak) from 0.26/0.22/0.18/0.14/0.1 to 0.06/0.06/0.05/0.04/0.03
- Reduced AoE XP bonus factor for 1/2/3/4/5 hero kills from 0.5/0.35/0.25/0.2/0.15 to 0.3/0.3/0.2/0.15/0.12
- Kill Streak Bounty from 100->800 to 60->480 (6.81: 125->1000)
- Adjusted bonus area of effect Gold and XPÂ
6.82 Gold Formula
- VictimLevel = Level of the Victim
- VictimNW = The victim's Net Worth
- EnemyTeamNW = Enemy team's total Net Worth
- AlliedTeamNW = Your team's total Net Worth
- NWDifference = ( EnemyTeamNW - AlliedTeamNW ) / ( EnemyTeamNW + AlliedTeamNW ) [Min 0]
- NWFactor = NWDifference * VictimNW
- 1 Hero: Gold = 40 + 7 * VictimLevel + NWFactor * 0.5
- 2 Heroes: Gold = 30 + 6 * VictimLevel + NWFactor * 0.35
- 3 Heroes: Gold = 20 + 5 * VictimLevel + NWFactor * 0.25
- 4 Heroes: Gold = 10 + 4 * VictimLevel + NWFactor * 0.2
- 5 Heroes: Gold = 10 + 4 * VictimLevel + NWFactor * 0.15
6.82b Gold Formula
- VictimLevel = Level of the Victim
- VictimNW = The victim's Net Worth
- EnemyTeamNW = Enemy team's total Net Worth
- AlliedTeamNW = Your team's total Net Worth
- NWDifference = ( EnemyTeamNW / AlliedTeamNW ) - 1 [Min 0, Max 1]
- NWFactor = NWDifference * VictimNW
- 1 Hero: Gold = 40 + 7 * VictimLevel + NWFactor * 0.06
- 2 Heroes: Gold = 30 + 6 * VictimLevel + NWFactor * 0.06
- 3 Heroes: Gold = 20 + 5 * VictimLevel + NWFactor * 0.05
- 4 Heroes: Gold = 10 + 4 * VictimLevel + NWFactor * 0.04
- 5 Heroes: Gold = 10 + 4 * VictimLevel + NWFactor * 0.03
6.82 XP Factors
- 1 Hero: XP = 20 * VictimLevel + XPFactor * 0.5
- 2 Heroes: XP = 15 * VictimLevel + XPFactor * 0.35
- 3 Heroes: XP = 10 * VictimLevel + XPFactor * 0.25
- 4 Heroes: XP = 7 * VictimLevel + XPFactor * 0.2
- 5 Heroes: XP = 5 * VictimLevel + XPFactor * 0.15
6.82b XP Factors
- 1 Hero: XP = 20 * VictimLevel + XPFactor * 0.3
- 2 Heroes: XP = 15 * VictimLevel + XPFactor * 0.3
- 3 Heroes: XP = 10 * VictimLevel + XPFactor * 0.2
- 4 Heroes: XP = 7 * VictimLevel + XPFactor * 0.15
- 5 Heroes: XP = 5 * VictimLevel + XPFactor * 0.12