Movement Speed | 295 |
Turn Rate | 0.8 |
Day/Night Sight Range | 1800/800 |
Attack Range | 600 |
Missile Speed | 1250 |
Attack Point | 0.4 |
Base Attack Time | 1.5 |
Level | 1 | 16 | 25 |
---|---|---|---|
Health | 540 | 1420 | 2280 |
Mana | 291 | 783 | 1275 |
Min Damage | 42 | 83 | 124 |
Max Damage | 54 | 95 | 136 |
Armor | 1.38 | 4.6 | 8.8 |
Attacks / Second | 0.78 | 0.93 | 1.14 |
Level | Talents | |
---|---|---|
10 | +1.75 Mana Regen | +30% Windrun Slow |
15 | +100 Powershot Damage | +100 Attack Range |
20 | +1s Shackleshot Duration | Windrun Grants Invisibility |
25 | +35% Ministun Focus Fire | 30% Cooldown Reduction |
The western forests guard their secrets well. One of these is Lyralei, master archer of the wood, and favored godchild of the wind. Known now as Windranger, Lyralei's family was killed in a storm on the night of her birth—their house blown down by the gale, contents scattered to the winds. Only the newborn survived among the debris field of death and destruction. In the quiet after the storm, the wind itself took notice of the lucky infant crying in the grass. The wind pitied the child and so lifted her into the sky and deposited her on a doorstep in a neighboring village. In the years that followed, the wind returned occasionally to the child's life, watching from a distance while she honed her skills. Now, after many years of training, Windranger fires her arrows true to their targets. She moves with blinding speed, as if hastened by a wind ever at her back. With a flurry of arrows, she slaughters her enemies, having become, nearly, a force of nature herself.
COOLDOWN: | 18 / 16 / 14 / 12 |
MANA COST: | 70 / 85 / 100 / 115 |
SHACKLE DURATION: | 2 / 2.6 / 3.2 / 3.8 |
COOLDOWN: | 12 / 11 / 10 / 9 |
MANA COST: | 90 / 100 / 110 / 120 |
DAMAGE: | 150 / 250 / 350 / 450 |
RANGE: | 2600 |
COOLDOWN: | 15 / 14 / 13 / 12 |
MANA COST: | 50 |
%MOVE SPEED BONUS: | 60 |
%EVASION: | 100 |
%ENEMY SLOW: | -15 / -20 / -25 / -30 |
ENEMY SLOW RADIUS: | 325 |
DURATION: | 3 / 4 / 5 / 6 |
Upgradable by Aghanim's Scepter.
COOLDOWN: | 70 |
MANA COST: | 75 / 100 / 125 |
BONUS ATTACK SPEED: | 400 |
%DAMAGE REDUCTION: | -50 / -40 / -30 |
DURATION: | 20 |
SCEPTER COOLDOWN: | 15 / 15 / 15 |
%SCEPTER DAMAGE REDUCTION: | -30 / -15 / 0 |
Patch History
6.83 | Powershot travel range increased from 1825 to 2600 |
6.83 | Powershot max damage is now dealt after 1 second channel instead of 0.7 and cast oint improved from 0.3 to 0 |
6.83 | Reduced the area of the lingering vision at the end of Powershot from 800 to 400 |
6.83 | Focus Fire attack speed bonus increased from 400 to 500 |
6.82 | Shackleshot max latch distance from 525 to 575 |
6.82 | Windrun duration increased from 2.75/3.5/4.25/5.0 to 3/4/5/6 |
6.81b | Focus Fire manacost decreased from 150 to 75/100/125 |
6.81 | Activating Windrun now disjoints incoming attack projectiles |
6.81 | Aghanim's Scepter Focus Fire damage reduction decreased from -50/-40/-30 to -30/-15/0, and no longer has special rules for procs |
6.80 | Focus Fire manacost reduced from 200/300/400 to 150 |
6.80 | Focus Fire no longer has a cast animation |
6.79 | Focus Fire remains sticky on the target you cast it on |
6.72 | Shackleshot cooldown increased from 10 to 12 seconds |
6.69 | Night vision reduced to that of normal heroes (1200->800) |
6.69 | Shackleshot's search angle reduced from 30 to 26 degrees |
6.65 | Windrunner cooldown improved from 30/25/20/15 to 15 |
6.60 | Lowered Base Attack Time (1.6->1.5) |
6.60 | Added Windrunner to Aghanim's Scepter. |
6.59 | Decreased Powershot cooldown from 12 to 9 seconds |
6.58 | Removed attack count limit on Focus Fire |
6.57 | Improved Windrunner cooldown |
6.57 | Tweaks to Shackleshot angle and area check mechanism |
6.57 | Slightly improved Shackleshot duration and cd |
6.55 | New hero |