Dire
24 + 3
11 + 1.3
22 + 2.5
Movement Speed 285
Turn Rate 0.5
Day/Night Sight Range 1800/800
Attack Range 600
Missile Speed 900
Attack Point 0.46
Base Attack Time 1.7
Level 1 16 25
Health 680 1620 2520
Mana 339 807 1299
Min Damage 45 84 125
Max Damage 55 94 135
Armor -0.46 2.48 6.68
Attacks / Second 0.65 0.78 0.95
Level Talents
10 +125 Cast Range+30 Damage
15 +40% XP GainSoul Assumption Hits 2 Targets
20 +15 Soul Assumption Damage Per Charge+80 Familiars Movement Speed
25 -2s Gravekeeper's Cloak+1 Familiar
Bio

Perched atop the entrance to the Narrow Maze sit the looming shapes of sneering gargoyles, the paths into the hereafter forever in their gaze. Beasts and birds, men and monsters, all creatures that die and choose to travel beyond must someday pass beneath their sight. For an untethered spirit, the decision to journey through the veil of death is irrevocable. When chance comes, and by craft or cunning some restless soul escapes their hells and heavens, it is the dreaded gargoyle Visage, the bound form of the eternal spirit Necro'lic, who is dispatched to reclaim them. Ruthless and efficient, unhindered by the principles of death and fatigue, Visage stalks its prey without mercy or end, willingly destroying all which may give shelter to the fugitive essence. That which flaunts the laws of the afterlife may never rest, for while it is true that the dead may be revived, it is only a matter of time before Visage finds and returns them to their proper place.

Grave Chill
Ability: Target Unit
Visage drains the movement and attack speed of the targeted unit, gaining it for itself.
COOLDOWN: 16 / 14 / 12 / 10
MANA COST: 90
DURATION: 3 / 4 / 5 / 6
%MOVE SPEED DRAIN: 32 / 32 / 32 / 32
ATTACK SPEED DRAIN: 64 / 64 / 64 / 64
Soul Assumption
Ability: Target Unit Damage: Magical
Visage gathers charges of soul essence each time nearby heroes take more than 110 damage. When the essence is released, it deals base damage as well as damage for each gathered soul charge.
COOLDOWN: 4 / 4 / 4 / 4
MANA COST: 170 / 160 / 150 / 140
BASE DAMAGE: 20
DAMAGE PER CHARGE: 65
MAX CHARGES: 3 / 4 / 5 / 6
CHARGE DURATION: 6.0
GATHER DAMAGE THRESHOLD: 110
GATHER DAMAGE RADIUS: 1375
Gravekeeper's Cloak
Ability: Passive
Visage generates a layered barrier that protects him from damage. If he receives damage from a player, one layer is removed, and takes time to recover.
MAX LAYERS: 4
%DAMAGE REDUCTION PER LAYER: 8 / 12 / 16 / 20
LAYER RECOVERY TIME: 6 / 5 / 4 / 3
MINIMUM DAMAGE: 40
Stone Form
Ability: No Target
After a short delay, the Familiar turns into stone and smashes into the ground, stunning and damaging all targets in the area. The Familiar becomes invulnerable, and will regain its health very rapidly. After 6.0 seconds, the Familiar will automatically leave Stone Form.
STUN RADIUS: 350
DAMAGE: 60 / 100 / 140
STUN DURATION: 1 / 1.25 / 1.5
BONUS REGEN: 150 / 175 / 200
Ability:
Summon Familiars
Ability: No Target
Conjures two blind Familiars to fight for Visage. Familiars possess the Stone Form ability, that allows them to turn into stone, stunning enemies upon landing. While in Stone Form, Familiars are invulnerable, and rapidly regenerate their health. Familiars grant high bounty when killed.

Upgradable by Aghanim's Scepter.
COOLDOWN: 130
MANA COST: 150 / 150 / 150
HP: 400 / 550 / 700
FAMILIAR SPEED: 430
FAMILIAR ATTACK DAMAGE: 30 / 45 / 60

Patch History

6.83 Gravekeeper's Cloak recovery time from 12/10/8/6 to 6
6.82 Familiar Stone Form cooldown from 30 to 26
6.81 Grave Chill cooldown increased from 10 to 16/14/12/10
6.80 Base movement speed reduced by 5
6.80 Grave Chill manacost rescaled from 70/80/90/100 to 100
6.80 Familiars are now properly magic immune and no longer have 95% magic resistance
6.79c Visage movement speed reduced from 295 to 290
6.79 Base armor reduced by 1
6.79 Base magic resistance reduced from 25% to 10%
6.75 Grave Chill attack speed drain increased from 32 to 64
6.75 Soul Assumption damage per charge increased from 60 to 65
6.75 Base Intelligence increased by 3
6.75 Familiar's base attack time decreased from 0.6 to 0.4
6.74 Familiar's armor increased from 0 to 0/1/2
6.74 Gravekeeper's Cloak recovery time decreased from 14/12/10/8 to 12/10/8/6
6.73 Soul Assumption manacost rescaled from 200/180/160/140 to 170/160/150/140
6.73 Added Aghanim Scepter for Visage
6.72 Familiars HP improved from 300/400/500 to 300/450/600
6.72 Strength growth increased from 2.2 to 2.4
6.72 Soul Assumption manacost rescaled from 150 to 200/180/160/140
6.72 Base Strength decreased from 25 to 22
6.68 Gravekeeper's Cloak armor bonus rescaled from 2/3/4/5 armor per layer to 1/2/4/5 per layer
6.68 Soul Assumption's mana cost increased from 100 to 150
6.68 Gravekeeper's Cloak magic resistance rescaled from 4/8/12/16% reduction per layer to 3/6/12/16 per layer
6.68 Familiars maximum damage rescaled from 84/105/126 to 56/98/154
6.68 Familiars cooldown from 160 to 180/160/140
6.66 Soul Assumption damage per charge decreased from 130 to 110
6.66 Soul Assumption manacost from 100/120/140/160 to 100
6.66 Soul Assumption cooldown from 7/6/5/4 to 4
6.66 Familiars Bounty reduced from 150 to 100
6.66 Familiars now magic reduction from 70/95/95% to 95% at all levels
6.66 Familiars bonus damage attack bonus attack damage from 72/90/100 to 84/105/126
6.66 Familiars now have a small (160) ranged attack instead of melee
6.66 Gravekeeper's Cloak recharge time improved from 14/12/10/8 to 10/9/8/7
6.65 Reworked hero
6.58 Rebalanced Raise Revenants (5/6/7 Max to 4/5/6 Max, Sight radius reduced by 50%, 29/39/49 damage to 40/46/52)
6.55 Decreased day vision on Visage's Revenants by 400
6.55 Removed magic immunity from level 3 Revenants and added improved magic resistance
6.50 Redesigned Visage
6.50 Reduced Gravechill's cooldown a bit