6.83 |
Eyes In The Forest's Overgrowth damage increased from 135 to 175 per second |
6.83 |
Eyes In The Forest cooldown reduced from 55 to 25 |
6.83 |
Living Armor can now be casted on spell immune allies |
6.82 |
Nature's Guise mana cost reduced from 90/80/70/60 to 60 |
6.82 |
Nature's Guise can now be cast on Spell Immune allies |
6.82 |
Added Aghanim's Scepter: Grants a new ability, Eyes in the Forest, which allows Treant to enchant trees to spy on his enemies and expand the area Overgrowth affects. |
6.81b |
Leech Seed damage per pulse decreased from 24/36/48/60 to 15/30/45/60 |
6.80 |
Overgrowth AoE increased from 625 to 675 |
6.80 |
Nature's Guise cast range increased from 300 to 600 |
6.79 |
Leech Seed damage per pulse reduced from 30/45/60/75 to 24/36/48/60 |
6.79 |
Leech Seed number of pulses increased from 4 to 6 (duration from 3 to 4.5) |
6.79 |
Living Armor cooldown rebalanced from 15 to 32/26/20/14 |
6.79 |
Living Armor manacost increased from 25 to 50 |
6.79 |
Nature's Guise cast point improved from 0.5 to 0.3 |
6.79 |
Night vision reduced from 1200 to 800 |
6.78c |
Living Armor damage block instances from 7 to 4/5/6/7 |
6.78 |
Leech Seed slow increased from 24% to 28% |
6.78 |
Leech Seed's healing effect no longer ends when the target dies |
6.77c |
Living Armor damage reduction is now done for all instances of damage that reduce its charges |
6.77 |
Leech Seed cooldown decreased from 18/16/14/12 to 16/14/12/10 |
6.77 |
Overgrowth cooldown decreased from 80 to 70 |
6.77 |
Living Armor damage instances increased from 6 to 7 |
6.77 |
Living Armor can be cast through the minimap (only considers heroes and towers/rax in this mode) |
6.77 |
Damage increased by 10 |
6.76c |
Living Armor cooldown and duration decreased from from 20 to 15 |
6.76c |
Living Armor manacost decreased 30/35/40/45 to 25 |
6.76 |
Strength growth increased from 2.8 to 3.3 |
6.76 |
Living Armor HP regen increased from 4/6/8/10 to 4/7/10/13 |
6.75 |
Living Armor aura replaced with a new active ability |
6.75 |
Overgrowth no longer does damage |
6.75 |
Overgrowth duration from 3 to 3/3.75/4.5 |
6.75 |
Overgrowth cooldown from 115/105/95 to 80 |
6.75 |
Damage increased by 14 |
6.75 |
Base attack time increased from 1.7 to 1.9 |
6.73 |
Leech Seed manacost increased from 110/120/130/140 to 140 |
6.73 |
Overgrowth damage per second decreased from 70/100/130 to 50/75/100 |
6.72d |
Overgrowth cooldown increased from 100/95/90 to 115/105/95 |
6.72d |
Strength from 27 + 3.4 to 25 + 2.8 |
6.72c |
Added a 2 second fade time to Nature's Guise |
6.72c |
Overgrowth AOE reduced from 725 to 625 |
6.72c |
Living Armor regeneration reduced from 2/3/4/5 to 1/2/3/4 |
6.72b |
Living Armor now regenerates buildings only in a 900 aoe |
6.72b |
Leech Seed cooldown rescaled from 12 to 18/16/14/12 |
6.72b |
ase armor reduced by 1 |
6.72 |
Overgrowth rebalanced |
6.72 |
Living Armor Reworked |
6.72 |
Forest Sentinel Replaced with Leech Seed |
6.72 |
Nature's Guise keeps the target invisible for up to 1 second after leaving the proximity of a tree, except during the initial cast |
6.72 |
Nature's Guise now gives the unit a 10% movement speed bonus |
6.72 |
Armor reduced by 1 |
6.72 |
Nature's Guise cooldown increased from 3 seconds to 10/8/6/4 seconds |
6.70 |
Living Armor regeneration from 1/2/3/4 to 2/3/4/5 |
6.67 |
Reworked Eyes in the Forest |
6.63 |
Attack range changed from 100 to 128 |
6.61 |
Casting Nature's Guise on an allied unit (or other spells) will no longer take you out if you have it on you |
6.60 |
Reworked Eyes in the Forest |
6.58 |
Living Armor is now castable on structures |
6.48b |
Increased Rooftrellen's Agility per level |