Dire
22 + 3.3
15 + 1.5
16 + 1.7
Movement Speed 300
Turn Rate 0.5
Day/Night Sight Range 1800/800
Attack Range 150
Missile Speed
Attack Point 0.6
Base Attack Time 1.7
Level 1 16 25
Health 640 1660 2620
Mana 267 591 987
Min Damage 47 98 146
Max Damage 53 104 152
Armor 2.1 5.46 9.94
Attacks / Second 0.68 0.82 1.01
Level Talents
10 +25 Movement Speed+80 Gush Damage
15 +40% XP Gain+25% Anchor Smash Damage Reduction
20 +30 Kraken Shell Damage Block-5 Gush Armor
25 25% Cooldown Reduction+250 Damage
Bio

The Tidehunter known as Leviathan was once the champion of the Sunken Isles, but his motives are as mysterious as those of his people. We all know the importance of the Drylanders' shipping lanes, how empires may rise and fall according to who controls the open water. Far less is known of the submarine lanes, and how the warring tribes of the Meranthic Diaspora have carved out habitations through endless undersea skirmishes. In the fragile treaties between the Mer and Men, we can glimpse the extent of the drowned empires, but their politics appear complex and opaque. It would seem that Leviathan tired of such petty strife, and set off on his own, loyal only to his abyssal god, Maelrawn the Tentacular. He stalks the shallows now in search of men or meranths who stray into his path, and with a particular loathing for Admiral Kunkka, who has long been his nemesis for reasons lost in the deepest trenches of the sea.

Gush
Ability: Target Unit Damage: Magical
Summons a gush of water to damage an enemy unit, reducing their movement speed and armor. Lasts 4 seconds.

Upgradable by Aghanim's Scepter.
COOLDOWN: 12
MANA COST: 90 / 100 / 110 / 120
DAMAGE: 110 / 160 / 210 / 260
%SLOW: -40 / -40 / -40 / -40
ARMOR REDUCTION: 4 / 5 / 6 / 7
SCEPTER RADIUS: 240
SCEPTER COOLDOWN: 7
SCEPTER RANGE: 1800
Kraken Shell
Ability: Passive
Thickens Tidehunter's hide to passively block a portion of any incoming physical attack damage. The hide also removes negative status effects if the damage taken crosses a threshold.

Does not stack with items that provide Damage Block.

DISPEL TYPE: Strong Dispel
DAMAGE BLOCK: 12 / 24 / 36 / 48
DAMAGE THRESHOLD: 600 / 550 / 500 / 450
THRESHOLD TIMER: 6 / 6 / 6 / 6
Anchor Smash
Ability: No Target Damage: Physical
Tidehunter swings his mighty anchor to damage nearby enemies and reduce their attack damage.
COOLDOWN: 7 / 6 / 5 / 4
MANA COST: 30 / 40 / 50 / 60
%DAMAGE REDUCTION: -45 / -50 / -55 / -60
DURATION: 6 / 6 / 6 / 6
RADIUS: 375
Ability:
Ability:
Ravage
Ability: No Target Damage: Magical
Slams the ground, causing tentacles to erupt in all directions, damaging and stunning all nearby enemy units.
COOLDOWN: 150 / 150 / 150
MANA COST: 150 / 225 / 325
RADIUS: 1250
DURATION: 2.4 / 2.6 / 2.8

Patch History

6.83 Base movement speed reduced by 5
6.83 Ravage damage reduced from 200/325/450 to 200/290/380
6.82 Anchor Smash damage reduction reduced from 60% to 45/50/55/60%
6.81 Anchor Smash damage reduction increased from 40 to 60%
6.81 Anchor Smash now works on Ancient creeps (but not Roshan)
6.80 Kraken Shell debuff threshold reduced from 600 damage taken to 600/550/500/450
6.80 Kraken Shell damage block increased from 9/18/27/36 to 10/20/30/40
6.79 Kraken Shell damage block increased from 7/14/21/28 to 9/18/27/36
6.78 Ravage AoE rescaled from 825/925/1025 to 1025
6.76 Ravage damage decreased from 250/350/450 to 200/325/450
6.75 Ravage travel speed decreased from 900 to 775
6.72 Anchor Smash reworked
6.71 Anchor Smash chance to proc increased from 20 to 25%
6.67 Ravage now has some travel time as it grows outwards
6.64 Kraken Shell reworked.
6.55 Ravage AOE decreased for level 1 and 2
6.50 Improved Ravage a little (it became slightly less effective with the Impale recodes)
6.48b Increased Tidehunter's movement speed