Movement Speed | 300 |
Turn Rate | 0.5 |
Day/Night Sight Range | 1800/800 |
Attack Range | 150 |
Missile Speed | — |
Attack Point | 0.6 |
Base Attack Time | 1.7 |
Level | 1 | 16 | 25 |
---|---|---|---|
Health | 640 | 1660 | 2620 |
Mana | 267 | 591 | 987 |
Min Damage | 47 | 98 | 146 |
Max Damage | 53 | 104 | 152 |
Armor | 2.1 | 5.46 | 9.94 |
Attacks / Second | 0.68 | 0.82 | 1.01 |
Level | Talents | |
---|---|---|
10 | +25 Movement Speed | +80 Gush Damage |
15 | +40% XP Gain | +25% Anchor Smash Damage Reduction |
20 | +30 Kraken Shell Damage Block | -5 Gush Armor |
25 | 25% Cooldown Reduction | +250 Damage |
The Tidehunter known as Leviathan was once the champion of the Sunken Isles, but his motives are as mysterious as those of his people. We all know the importance of the Drylanders' shipping lanes, how empires may rise and fall according to who controls the open water. Far less is known of the submarine lanes, and how the warring tribes of the Meranthic Diaspora have carved out habitations through endless undersea skirmishes. In the fragile treaties between the Mer and Men, we can glimpse the extent of the drowned empires, but their politics appear complex and opaque. It would seem that Leviathan tired of such petty strife, and set off on his own, loyal only to his abyssal god, Maelrawn the Tentacular. He stalks the shallows now in search of men or meranths who stray into his path, and with a particular loathing for Admiral Kunkka, who has long been his nemesis for reasons lost in the deepest trenches of the sea.
Upgradable by Aghanim's Scepter.
COOLDOWN: | 12 |
MANA COST: | 90 / 100 / 110 / 120 |
DAMAGE: | 110 / 160 / 210 / 260 |
%SLOW: | -40 / -40 / -40 / -40 |
ARMOR REDUCTION: | 4 / 5 / 6 / 7 |
SCEPTER RADIUS: | 240 |
SCEPTER COOLDOWN: | 7 |
SCEPTER RANGE: | 1800 |
Does not stack with items that provide Damage Block.
DISPEL TYPE: Strong Dispel
DAMAGE BLOCK: | 12 / 24 / 36 / 48 |
DAMAGE THRESHOLD: | 600 / 550 / 500 / 450 |
THRESHOLD TIMER: | 6 / 6 / 6 / 6 |
COOLDOWN: | 7 / 6 / 5 / 4 |
MANA COST: | 30 / 40 / 50 / 60 |
%DAMAGE REDUCTION: | -45 / -50 / -55 / -60 |
DURATION: | 6 / 6 / 6 / 6 |
RADIUS: | 375 |
COOLDOWN: | 150 / 150 / 150 |
MANA COST: | 150 / 225 / 325 |
RADIUS: | 1250 |
DURATION: | 2.4 / 2.6 / 2.8 |
Patch History
6.83 | Base movement speed reduced by 5 |
6.83 | Ravage damage reduced from 200/325/450 to 200/290/380 |
6.82 | Anchor Smash damage reduction reduced from 60% to 45/50/55/60% |
6.81 | Anchor Smash damage reduction increased from 40 to 60% |
6.81 | Anchor Smash now works on Ancient creeps (but not Roshan) |
6.80 | Kraken Shell debuff threshold reduced from 600 damage taken to 600/550/500/450 |
6.80 | Kraken Shell damage block increased from 9/18/27/36 to 10/20/30/40 |
6.79 | Kraken Shell damage block increased from 7/14/21/28 to 9/18/27/36 |
6.78 | Ravage AoE rescaled from 825/925/1025 to 1025 |
6.76 | Ravage damage decreased from 250/350/450 to 200/325/450 |
6.75 | Ravage travel speed decreased from 900 to 775 |
6.72 | Anchor Smash reworked |
6.71 | Anchor Smash chance to proc increased from 20 to 25% |
6.67 | Ravage now has some travel time as it grows outwards |
6.64 | Kraken Shell reworked. |
6.55 | Ravage AOE decreased for level 1 and 2 |
6.50 | Improved Ravage a little (it became slightly less effective with the Impale recodes) |
6.48b | Increased Tidehunter's movement speed |