Movement Speed | 295 |
Turn Rate | 0.6 |
Day/Night Sight Range | 1800/1800 |
Attack Range | 150 |
Missile Speed | — |
Attack Point | 0.5 |
Base Attack Time | 1.7 |
Level | 1 | 16 | 25 |
---|---|---|---|
Health | 620 | 1220 | 1920 |
Mana | 267 | 591 | 987 |
Min Damage | 54 | 78 | 110 |
Max Damage | 62 | 86 | 118 |
Armor | 1.94 | 5.3 | 9.78 |
Attacks / Second | 0.71 | 0.86 | 1.04 |
Level | Talents | |
---|---|---|
10 | +10 Strength | +8 Agility |
15 | +30 Attack Speed | 20% Lifesteal |
20 | +150 Dark Pact Damage | +3s Pounce Leash |
25 | +1s Shadow Dance Duration | +120s Essence Shift Duration |
Little known to the inhabitants of the dry world, Dark Reef is a sunken prison where the worst of the sea-bred are sent for crimes against their fellows. It is a razor barbed warren full of murderous slithereen, treacherous Deep Ones, sociopathic meranths. In this dim labyrinth, patrolled by eels and guarded by enormous anemones, only the vicious survive. Pitched into Dark Reef for crimes unknown, Slark spent half a lifetime without kin or kindness, trusting no one, surviving through a combination of stealth and ruthlessness, keeping his thoughts and his plans to himself. When the infamous Dark Reef Dozen plotted their ill-fated breakout, they kept their plans a perfect secret, murdering anyone who could have put the pieces together—but somehow Slark discovered their scheme and made a place for himself in it. Ten of the Dozen died in the escape attempt, and two were captured, hauled back to Dark Reef, then executed for the entertainment of their fellow inmates. But Slark, the unsung thirteenth, used the commotion as cover and slipped away, never to be caught. Now a furtive resident of the carnivorous mangrove scrub that grips the southern reach of Shadeshore, Slark remains the only successful escapee from Dark Reef.
DISPEL TYPE: Strong Dispel
COOLDOWN: | 9 / 8 / 7 / 6 |
MANA COST: | 55 / 50 / 45 / 40 |
DELAY: | 1.5 |
RADIUS: | 325 |
DAMAGE: | 75 / 150 / 225 / 300 |
COOLDOWN: | 20 / 16 / 12 / 8 |
MANA COST: | 75 / 75 / 75 / 75 |
DISTANCE: | 700 |
POUNCE DAMAGE: | 30 / 60 / 90 / 120 |
LEASH DURATION: | 3.5 |
LEASH RADIUS: | 325 |
AGILITY GAINED: | 3 |
ALL ATTRIBUTE LOSS: | 1 |
DURATION: | 15 / 30 / 60 / 120 |
Upgradable by Aghanim's Scepter.
COOLDOWN: | 60 |
MANA COST: | 120 / 120 / 120 |
DURATION: | 4.0 |
%BONUS MOVEMENT SPEED: | 30 / 40 / 50 |
%HEALTH GAINED PER SECOND: | 3 / 5 / 7 |
SCEPTER RADIUS: | 325 |
Patch History
6.83 | Pounce damage reduced from 60/120/180/240 to 55/110/165/220 |
6.82 | Slark is no longer visible inside Chronosphere during Shadow Dance |
6.80 | Pounce damage reduced from 70/140/210/280 to 60/120/180/240 |
6.80 | Shadow Dance cooldown reduced from 65 to 60 |
6.79c | Added Slark in CM |
6.79 | Shadow Dance duration reduced from 5.5 to 4 |
6.79 | Shadow Dance cooldown increased from 25 to 65 |
6.79 | Shadow Dance can no longer be revealed by Truesight |
6.79 | Removed from Captain's Mode |
6.77 | Base agility increased by 6 |
6.75 | Shadow Dance HP regen increased from 3/4/5% to 3/5/7% |
6.75 | Dark Pact cooldown decreased from 10/9/8/7 to 9/8/7/6 |
6.73 | Pounce damage increased from 40/80/120/160 to 70/140/210/280 |
6.73 | Pounce cast range increased from 400/500/600/700 to 700 |
6.73 | Shadow Dance regen increased from 2/3/4% to 3/4/5% |
6.73 | Shadow Dance passive bonuses activation delay decreased from 0.7 to 0.5 |
6.73 | Pounce cooldown rescaled from 12 to 20/16/12/8 |
6.72b | Essence Shift no longer permanently steals attributes |
6.72 | Pounce's speed fixed to be the same at all levels |
6.72 | Pounce no longer hits non-hero units |
6.72 | Essence Shift duration increased from 15/30/45/60 to 15/30/60/120 |
6.72 | Strength growth increased from 1.0 to 1.8 |
6.72 | Intelligence growth increased from 1.6 to 1.9 |
6.72 | Essence Shift permanently reduces each stat of a hero Slark kills by 1 and he gains 3 Agi permanently |
6.72 | Pounce AoE increased from 85 to 95 |
6.72 | Agility growth reduced from 2.0 to 1.5 |
6.72 | Essence Shift now reduces each stat by 1 on attacks (no longer reduces the primary by 2) |
6.72 | Essence Shift agility bonus reduced from 4 to 3 per attack |
6.71 | Pounce cooldown reduced from 16 to 12 |
6.70 | Adjusted the timing on Dark Pact |
6.70 | Dark Pact self damage is now dealt to himself as he deals it to the area around him instead of at cast time |
6.69 | Decreased base Agility from 21 to 15 and increased starting damage by the same amount |
6.69 | Pounce damage rescaled from 50/75/100/125 to 40/80/120/160 |
6.69 | Dark Pact cooldown reduced from 10 to 10/9/8/7 |
6.66 | Pounce Leash now gets removed if the target blinks or teleports away |
6.66 | Shadow Dance passive no longer works if Slark is Doomed |
6.65 | New hero |