Dire
21 + 3.1
17 + 2.4
15 + 1.5
Movement Speed 285
Turn Rate 0.5
Day/Night Sight Range 1800/800
Attack Range 150
Missile Speed
Attack Point 0.36
Base Attack Time 1.7
Level 1 16 25
Health 620 1580 2500
Mana 255 543 927
Min Damage 51 99 145
Max Damage 59 107 153
Armor 4.38 9.7 15.16
Attacks / Second 0.69 0.91 1.14
Level Talents
10 +5 Health Regen+25 Damage
15 +300 Health+100 Bash Damage
20 +50 Attack Speed+1000 Night Vision
25 +15% Bash ChanceCorrosive Haze Undispellable
Bio

Slardar is a Slithereen, one of the Deep Ones, guardian of a vast network of sunken cities and the ancient riches buried within them. In the lightless gulf of the deepest ocean abysses, the Slithereen Guard patrols secret treasure rooms, ever vigilant against the subaqueous thieves sent into the deeps by covetous dryland sorcerers. He is utterly loyal, and his taciturn nature hides deep knowledge of the most secret places of the sea. He rises to the shallows in spite of the pain caused him by brightness, to commit reconnaissance, to make sure no one is conspiring against the depths, and sometimes in relentless pursuit of the rare few who manage to steal off with an item from the Sunken Treasury. Because he has spent his whole life at great pressure, under tremendous weight of the sea, Slardar the Slithereen Guard is a creature of immense power.

Guardian Sprint
Ability: No Target
Slardar slithers ahead, moving significantly faster and passing through units. At ability level 4, Slardar may move at 700 speed while in the river.
COOLDOWN: 17
%BONUS MOVE SPEED: 20 / 28 / 36 / 44
DURATION: 10.0
Slithereen Crush
Ability: No Target Damage: Physical
Slams the ground, stunning and damaging nearby enemy land units. After the stun, the affected units are slowed.
COOLDOWN: 8
MANA COST: 80 / 95 / 105 / 115
RADIUS: 350
%MOVEMENT SLOW: -20
ATTACK SLOW: -20
SLOW DURATION: 2.0
STUN DURATION: 1.25 / 1.5 / 1.75 / 2
Bash of the Deep
Ability: Passive Damage: Physical
Grants a chance that an attack will do bonus damage and stun an enemy. The duration is doubled against creeps.
%CHANCE: 10 / 15 / 20 / 25
BONUS DAMAGE: 80 / 100 / 120 / 140
DURATION: 1.0
Ability:
Ability:
Corrosive Haze
Ability: Target Unit
Reduces enemy armor to amplify physical damage and provides True Sight of the targeted unit, revealing invisibility.
COOLDOWN: 5
MANA COST: 25
ARMOR REDUCTION: -10 / -15 / -20
DURATION: 18.0

Patch History

6.83 Sprint duration reduced from 20 to 16
6.83 Sprint cooldown reduced from 28 to 23
6.83 Amplify Damage cooldown reduced from 10 to 5
6.82 Slithereen Crush stun duration increased from 1/1.5/2/2.5 to 1.6/1.9/2.2/2.5
6.81b Bash bonus damage increased from 40/60/80/100 to 60/80/100/120
6.80 Bash damage increased from 40/50/60/70 to 40/60/80/100
6.79 Amplify Damage armor reduction increased from 8/14/20 to 10/15/20
6.79 Sprint speed increased from 20/27/33/40% to 20/28/36/44%
6.79 Sprint manacost removed (was 50)
6.78 Sprint cooldown decreased from 40 to 28
6.78 Bash damage type from magical to physical
6.75 Amplify Damage armor reduction increased from 8/12/16 to 8/14/20
6.72 Amplify Damage armor reduction increased from 5/10/15 to 8/12/16
6.70 Increased base armor from 4 to 5
6.70 Increased agility gain from 1.9 to 2.4
6.67 Amplify Damage duration reduced from 30 to 25 seconds
6.67 Sprint Duration reduced from 25 to 20
6.67 Sprint Damage amp increased from 10% To 15%
6.67 Sprint Cooldown reduced from 45 to 40
6.67 Sprint Bonus MS rescaled from 10/20/30/40% To 20/27/33/40%
6.60 Slithereen Crush damage type is now Physical type
6.57 Improved Slardar's Cast Point
6.53 Improved damage progression on Slithereen Crush
6.50 Reduced Sprint's damage amplification