Movement Speed | 295 |
Turn Rate | 0.5 |
Day/Night Sight Range | 1800/800 |
Attack Range | 150 |
Missile Speed | — |
Attack Point | 0.56 |
Base Attack Time | 1.7 |
Level | 1 | 16 | 25 |
---|---|---|---|
Health | 640 | 1520 | 2380 |
Mana | 291 | 603 | 987 |
Min Damage | 61 | 105 | 148 |
Max Damage | 63 | 107 | 150 |
Armor | 1.52 | 5.3 | 9.92 |
Attacks / Second | 0.69 | 0.86 | 1.05 |
Level | Talents | |
---|---|---|
10 | +1.5s Wraithfire Blast Slow Duration | +20 Attack Speed |
15 | +15 Strength | +35 Skeletons Attack Damage |
20 | No Reincarnation Manacost | 2x Skeletons Spawned |
25 | +25% Vampiric Aura Lifesteal | Reincarnation Casts Wraithfire Blast |
For untold years, King Ostarion built a kingdom from the remains of his enemies. It was an obsessive's errand, done to pass the long eternities of a monarchy that seemed fated never to end. He believed that as long as he built up the towers of his palace, he could not die. But eventually he learned that he had been deluded... that bone itself could perish. Deeply mistrustful of flesh, he sought a more permanent way of extending his reign, and at last settled on pursuit of wraith energy, a form of pure spirit given off by certain dark souls at death. Should he infuse himself with Wraith Essence, he thought he might create a body as luminous and eternal as his ego. On the millennial solstice known as Wraith-Night, he submitted to a rite of transformation, compelling his subjects to harvest enough souls to fuel his ambition for immortality. No one knows how many of his champions died, for the only survivor who mattered was the Wraith King who rose with the sun on the following morn. Now he rarely spends a moment on his glowing throne—but strides out with sword drawn, demanding a fealty that extends far beyond death.
COOLDOWN: | 14 / 12 / 10 / 8 |
MANA COST: | 95 / 110 / 125 / 140 |
STUN DURATION: | 2.0 |
SLOW DURATION: | 2.0 |
%MOVEMENT SLOW: | -20 |
DAMAGE PER SECOND: | 20 / 35 / 50 / 65 |
%LIFESTEAL: | 18 / 22 / 26 / 30 |
COOLDOWN: | 50 |
MANA COST: | 30 / 45 / 60 / 75 |
%CRITICAL DAMAGE: | 300 |
%CRITICAL CHANCE: | 9 / 11 / 13 / 15 |
SKELETON DURATION: | 90.0 |
MAX CHARGES: | 2 / 4 / 6 / 8 |
Upgradable by Aghanim's Scepter.
COOLDOWN: | 200 / 120 / 40 |
MANA COST: | 160 |
REINCARNATION TIME: | 3 / 3 / 3 |
%MOVEMENT SLOW: | -75 |
ATTACK SPEED SLOW: | -75 |
SLOW DURATION: | 5.0 |
SCEPTER ALLY DEATH DELAY: | 7.0 |
SCEPTER DEATH DELAY RADIUS: | 1200 |
Patch History
6.82 | Reincarnation mana cost increased from 140 to 160 |
6.81 | Mortal Strike damage ratio increased from 1.25/1.75/2.25/2.75 to 1.5/2/2.5/3 |
6.81 | Base armor reduced by 1 |
6.80 | Reincarnation slow increased from 50 to 75% |
6.80 | Reincarnation slow duration increased from 4 to 5 |
6.79 | Base Intelligence increased by 5 |
6.79 | Removed Mortal Strike active |
6.79 | Vampiric Aura now provides full effectiveness on ranged units |
6.79 | Reincarnation slow increased from 30% to 50% |
6.79 | Reincarnation slow AoE increased from 700 to 900 |
6.78 | Critical Strike Reworked |
6.78 | Reincarnation slow happens immediately upon death rather than after reincarnating |
6.78 | Reincarnation slow now affects attack speed as well |
6.75 | Hellfire Blast slow increased from 15% to 20% |
6.73 | Reincarnation slow duration increased from 3 to 4 seconds |
6.73 | Reincarnation cooldown decreased from 300/220/140 to 260/160/60 |
6.72 | Reincarnation now does a 700 AoE 3 second 30% slow around the area where he respawns |
6.72 | Reincarnation delay decreased from 5/4.5/4 to 3 seconds |
6.69 | Skeleton King will be automatically selected for you after he reincarnates |
6.69 | Hellfire Blast damage redistributed to some on impact and some dps |
6.68 | Vampiric Aura lifesteal improved from 10/16/22/28% to 15/20/25/30% |
6.68 | Reincarnation manacost increased from 100 to 140 |
6.68 | Reworked Hellfire Blast |
6.67 | Vampiric Aura AoE increased from 600 to 900 |
6.67 | Reincarnation now costs a constant 100 manacost instead of 100/150/200 |
6.64 | Vampiric Aura increased from 5/10/15/20% to 10/16/22/28% |