Movement Speed | 295 |
Turn Rate | 0.6 |
Day/Night Sight Range | 1800/800 |
Attack Range | 500 |
Missile Speed | 900 |
Attack Point | 0.35 |
Base Attack Time | 1.7 |
Level | 1 | 16 | 25 |
---|---|---|---|
Health | 660 | 1420 | 2200 |
Mana | 327 | 831 | 1335 |
Min Damage | 50 | 92 | 134 |
Max Damage | 54 | 96 | 138 |
Armor | 2.52 | 7.42 | 12.6 |
Attacks / Second | 0.69 | 0.9 | 1.12 |
Level | Talents | |
---|---|---|
10 | Soul Catcher Creates Illusion On Death | +30% XP Gain |
15 | +35 Movement Speed | +25% Shadow Poison Damage |
20 | -6s Soul Catcher Cooldown | -1.5s Shadow Poison Cooldown |
25 | +500 Demonic Purge Damage | 2 Charges of Disruption |
Among the sovereign Demons with explicit access to this world, Doom scarcely bothers with the affairs of Noninfernals and Lesser Spectral Consorts, while Shadow Fiend passes through almost exclusively on collecting expeditions. The Shadow Demon, however, has always taken a deep and abiding interest in the material plane, as if sensing that mastery of this gritty dimensional nexus might be the key to total domination of all realities. Summoned first by minor wizards, the Shadow Demon granted every wish and put on increasingly impressive displays of power until he had the full attention of the greatest demonologists, and through them the various lords, tyrants, autarchs and heirophants who depended on sorcery to buttress their mundane power. So great was his deception that all his summoners considered themselves the master and Shadow Demon the servant; meanwhile, he eroded their identities and made their minds his own. In the end, most members of the cult were hollow puppets, extensions of his evil will. What Shadow Demon's next step would have been remains open to speculation, for around this time, Nevermore the Shadow Fiend bit into a particularly nasty-tasting soul and discovered that it held nothing but a foul nougat of Shadow Demon's essence. Alerted that a coup was underway, and that the ancient equilibrium of the Umbral Pact was about to be destabilized, Doom and Shadow Fiend briefly joined forces to destroy the burgeoning cult. Combining spells of incredible force, they undid Shadow Demon's centuries of patient work, reducing his cult to smithereens—and all its members to a bloody splatter. Nothing remained except a tiny speck of demon shadow. Immortal and irreducible, this mote of evil was enough to seed the Shadow Demon's next scheme, and in fits and starts, over further centuries, he began to regroup. Whatever that speck of shadow touched, it tainted, and its influence gradually grew. A chaos of damaged parts pulled together, reknit, and combined to give Shadow Demon a form even stronger than his former. He is all but complete now, and his plan for infinite dominion lacks all of its former weaknesses. It would seem that such a being of pure malice and malevolence, a threat to all creation, would be forever out of place in our world...yet Shadow Demon does not lack for followers.
COOLDOWN: | 27 / 24 / 21 / 18 |
MANA COST: | 120 / 120 / 120 / 120 |
BANISH DURATION: | 2.5 / 2.5 / 2.5 / 2.5 |
ILLUSION DURATION: | 8 / 10 / 12 / 14 |
%ILLUSION DAMAGE: | 30 / 45 / 60 / 75 |
%ILLUSION DAMAGE TAKEN: | 300.0 |
COOLDOWN: | 13 / 12 / 11 / 10 |
MANA COST: | 50 / 60 / 70 / 80 |
%BONUS DAMAGE: | 20 / 30 / 40 / 50 |
RADIUS: | 450 / 450 / 450 / 450 |
DURATION: | 12 / 12 / 12 / 12 |
%ILLUSION DAMAGE: | 30 / 45 / 60 / 75 |
%ILLUSION DAMAGE TAKEN: | 200 |
COOLDOWN: | 2.5 |
MANA COST: | 50 |
STACK DAMAGE: | 20 / 35 / 50 / 65 |
MAX STACKS TO MULTIPLY: | 5 |
RADIUS: | 200 |
DURATION: | 10.0 |
COOLDOWN: | 1 |
Upgradable by Aghanim's Scepter.
DISPEL TYPE: Basic Dispel
COOLDOWN: | 60 |
MANA COST: | 200 / 200 / 200 |
PURGE DAMAGE: | 200 / 300 / 400 |
DURATION: | 7.0 |
SCEPTER CHARGE RESTORE TIME: | 60 |
Patch History
6.82 | Soul Catcher now amplifies damage by 20/30/40/50% instead of attempting to re-deal 20/30/40/50% of the damage as Pure damage |
6.82 | Aghanim's Scepter Demonic Purge charges increased from 2 to 3 |
6.81 | Added Aghanim's Scepter upgrade: Demonic Purge cooldown replaced with two charges that have a 40 second replenish time |
6.80 | Shadow Poison max effective stacks increased from 4 to 5 (16x damage) |
6.79 | Shadow Poison AoE increased from 180 to 190 |
6.78 | Shadow Poison no longer gives vision over the targets with the debuff(This still reveals the projectile path, but no longer locks on vision to units with the debuff on them for 10 seconds) |
6.78 | Base Intelligence decreased by 3 |
6.77 | Shadow Poison cooldown decreased from 3 to 2.75 |
6.75 | Shadow Poison AoE increased from 150 to 180 |
6.75 | Soul Catcher manacost increased from 50 to 50/60/70/80 |
6.72d | Disruption cast range decreased from 700 to 600 |
6.72 | Disruption illusion duration rescaled from 6 to 5/6/7/8 |
6.72 | Disruption manacost increased from 75 to 120 |
6.72 | Disruption cooldown rescaled from 16 to 25/22/19/16 |
6.68 | New hero |