Movement Speed | 285 |
Turn Rate | 0.6 |
Day/Night Sight Range | 1800/800 |
Attack Range | 150 |
Missile Speed | — |
Attack Point | 0.3 |
Base Attack Time | 1.7 |
Level | 1 | 16 | 25 |
---|---|---|---|
Health | 700 | 1780 | 2780 |
Mana | 255 | 639 | 1071 |
Min Damage | 58 | 90 | 126 |
Max Damage | 64 | 96 | 132 |
Armor | 7.96 | 11.46 | 15.94 |
Attacks / Second | 0.67 | 0.82 | 1.01 |
Level | Talents | |
---|---|---|
10 | +90 Gold/Min | +100 Cast Range |
15 | +90 Damage | +300 Health |
20 | +40 Strength | +40 Bloodlust AS |
25 | +90 Movement Speed | +275 Fireblast Damage |
The ordinary ogre is the creature for whom the phrase 'As dumb as a bag of rock hammers' was coined. In his natural state, an ogre is supremely incapable of doing or deciding anything. Clothed in dirt, he sometimes finds himself accidentally draped in animal skins after eating lanekill. Not an especially social creature, he is most often found affectionately consorting with the boulders or tree-stumps he has mistaken for kin (a factor that may explain the ogre's low rate of reproduction). However, once every generation or so, the ogre race is blessed with the birth of a two-headed Ogre Magi, who is immediately given the traditional name of Aggron Stonebreak, the name of the first and perhaps only wise ogre in their line's history. With two heads, Ogre Magi finds it possible to function at a level most other creatures manage with one. And while the Ogre Magi will win no debates (even with itself), it is graced with a divine quality known as Dumb Luck—a propensity for serendipitous strokes of fortune which have allowed the ogre race to flourish in spite of enemies, harsh weather, and an inability to feed itself. It's as if the Goddess of Luck, filled with pity for the sadly inept species, has taken Ogre Magi under her wing. And who could blame her? Poor things.
COOLDOWN: | 12 |
MANA COST: | 75 / 85 / 95 / 105 |
STUN DURATION: | 1.5 |
FIREBLAST DAMAGE: | 60 / 120 / 180 / 240 |
COOLDOWN: | 15 |
MANA COST: | 90 |
DURATION: | 5 / 6 / 7 / 8 |
BURN DAMAGE: | 26 / 34 / 42 / 50 |
%SLOW: | -20 / -22 / -24 / -26 |
COOLDOWN: | 20 |
MANA COST: | 65 |
%BONUS MOVE SPEED: | 10 / 12 / 14 / 16 |
BONUS ATTACK SPEED: | 30 / 40 / 50 / 60 |
SELF BONUS ATTACK SPEED: | 30 / 50 / 70 / 90 |
DURATION: | 30.0 |
COOLDOWN: | 6 |
MANA COST: | 400 |
STUN DURATION: | 1.5 |
FIREBLAST DAMAGE: | 275 |
Fireblast has its cooldown decreased, its range increased.
Ignite hits enemies in an area, its range is increased, and it may be cast onto random nearby enemies when used.
Bloodlust has its cooldown reduced, and may be cast on random nearby allies when used.
FIREBLAST COOLDOWN REDUCTION: | 2 / 4 / 6 |
IGNITE RADIUS: | 150 / 300 / 450 |
IGNITE CAST RANGE INCREASE: | 150 / 300 / 450 |
BLOODLUST RADIUS: | 575.0 |
BLOODLUST COOLDOWN REDUCTION: | 5 / 10 / 15 |
%2X CAST CHANCE: | 60.0 |
%3X CAST CHANCE: | 0 / 30 / 30 |
%4X CAST CHANCE: | 0 / 0 / 15 |
Patch History
6.83 | Fireblast damage reduced from 60/120/180/240 to 55/110/165/220 |
6.83 | Fireblast cast range reduced from 600 to 475 |
6.82 | Base HP regeneration increased from 0.25 to 2.5 |
6.82 | Fireblast damage reduced from 80/145/210/275 to 60/120/180/240 |
6.82 | x Multicast chance increased from 25/40/50 to 40/50/60% |
6.82 | Multicast spread interval increased from 0.3 to 0.4 (affects Ignite and Fireblast) |
6.81b | Multicast's passive manacost penalty on Fireblast reduced from 30/70/110 to 20/40/60 |
6.81b | Bloodlust can now be cast on Magic Immune allies |
6.81 | Base armor increased by 1 |
6.81 | Cast animation improved from 0.56 to 0.45 |
6.80 | Unrefined Fireblast manacost changed from 400 to 60% of your current mana |
6.79 | Ignite duration increased from 4/5/6/7 to 5/6/7/8 |
6.79 | Ignite is now dodgeable |
6.79 | Ignite can now multicast to cast at a random enemy unit in 1400 AoE (prioritizes ones that do not already have the debuff) |
6.79 | Unrefined Fireblast cooldown reduced from 10 to 6 |
6.78 | Ignite DPS increased from 26/32/38/44 to 26/34/42/50 |
6.76 | Multicast now increases cast range of Ignite by 150 per level, this is in addition to the existing AoE increase |
6.75 | Aghanim's Unrefined Fireblast cooldown decreased from 20 to 10 |
6.75 | Armor increased by 1 |
6.75 | Bloodlust can now target catapults |
6.75 | Bloodlust movement speed bonus increased from 6/9/12/15% to 10/12/14/16% |
6.74 | Added Aghanim's Scepter |
6.71 | Ignite damage increased from 10/20/30/40 to 26/32/38/44 |
6.71 | Ignite slow increased from 10/15/20/25% to 20/22/24/26% |
6.71 | Ignite duration from 7.5 seconds to 4/5/6/7 |
6.68 | Int gain increased from 1.9 to 2.4 |
6.68 | Fireblast rescaled from 75/125/175/275 to 80/145/210/275 |
6.68 | Multi Cast manacost increase for Fireblast rescaled from 30/80/110 to 30/70/110 |
6.66 | Fireblast Multicast upgraded cooldown improved from 15/12/9/6 to 12/10/8/6 |
6.61 | Reduced Multicast from 30%2x/45%2x+22.5%3x/60%2x+30%3x+15%4x ->25%2x/40%2x+20%3x/50%2x+25%3x+12.5%4x |
6.60 | Reworked Multicast chance mechanism |