Radiant
25 + 3.5
14 + 1.55
15 + 2
Movement Speed 285
Turn Rate 0.6
Day/Night Sight Range 1800/800
Attack Range 150
Missile Speed
Attack Point 0.3
Base Attack Time 1.7
Level 1 16 25
Health 700 1780 2780
Mana 255 639 1071
Min Damage 58 90 126
Max Damage 64 96 132
Armor 7.96 11.46 15.94
Attacks / Second 0.67 0.82 1.01
Level Talents
10 +90 Gold/Min+100 Cast Range
15 +90 Damage+300 Health
20 +40 Strength+40 Bloodlust AS
25 +90 Movement Speed+275 Fireblast Damage
Bio

The ordinary ogre is the creature for whom the phrase 'As dumb as a bag of rock hammers' was coined. In his natural state, an ogre is supremely incapable of doing or deciding anything. Clothed in dirt, he sometimes finds himself accidentally draped in animal skins after eating lanekill. Not an especially social creature, he is most often found affectionately consorting with the boulders or tree-stumps he has mistaken for kin (a factor that may explain the ogre's low rate of reproduction). However, once every generation or so, the ogre race is blessed with the birth of a two-headed Ogre Magi, who is immediately given the traditional name of Aggron Stonebreak, the name of the first and perhaps only wise ogre in their line's history. With two heads, Ogre Magi finds it possible to function at a level most other creatures manage with one. And while the Ogre Magi will win no debates (even with itself), it is graced with a divine quality known as Dumb Luck—a propensity for serendipitous strokes of fortune which have allowed the ogre race to flourish in spite of enemies, harsh weather, and an inability to feed itself. It's as if the Goddess of Luck, filled with pity for the sadly inept species, has taken Ogre Magi under her wing. And who could blame her? Poor things.

Fireblast
Ability: Target Unit Damage: Magical
Blasts an enemy unit with a wave of fire, dealing damage and stunning the target.
COOLDOWN: 12
MANA COST: 75 / 85 / 95 / 105
STUN DURATION: 1.5
FIREBLAST DAMAGE: 60 / 120 / 180 / 240
Ignite
Ability: Target Unit Damage: Magical
Drenches a target in volatile chemicals, causing it to burst into flames. The target is in immense pain, taking damage and moving more slowly.
COOLDOWN: 15
MANA COST: 90
DURATION: 5 / 6 / 7 / 8
BURN DAMAGE: 26 / 34 / 42 / 50
%SLOW: -20 / -22 / -24 / -26
Bloodlust
Ability: Target Unit, Auto-cast
Incites a frenzy in a friendly unit, increasing its movement speed and attack speed. Can be cast on towers.
COOLDOWN: 20
MANA COST: 65
%BONUS MOVE SPEED: 10 / 12 / 14 / 16
BONUS ATTACK SPEED: 30 / 40 / 50 / 60
SELF BONUS ATTACK SPEED: 30 / 50 / 70 / 90
DURATION: 30.0
Unrefined Fireblast
Ability: Target Unit Damage: Magical
Blasts an enemy unit with a wave of fire, dealing damage and stunning the target. Its mana cost is 60% of Ogre Magi's current mana.
COOLDOWN: 6
MANA COST: 400
STUN DURATION: 1.5
FIREBLAST DAMAGE: 275
Ability:
Multicast
Ability: Passive
Enables Ogre Magi to cast his spells multiple times with each use, while also granting his spells greater potency:
Fireblast has its cooldown decreased, its range increased.
Ignite hits enemies in an area, its range is increased, and it may be cast onto random nearby enemies when used.
Bloodlust has its cooldown reduced, and may be cast on random nearby allies when used.
FIREBLAST COOLDOWN REDUCTION: 2 / 4 / 6
IGNITE RADIUS: 150 / 300 / 450
IGNITE CAST RANGE INCREASE: 150 / 300 / 450
BLOODLUST RADIUS: 575.0
BLOODLUST COOLDOWN REDUCTION: 5 / 10 / 15
%2X CAST CHANCE: 60.0
%3X CAST CHANCE: 0 / 30 / 30
%4X CAST CHANCE: 0 / 0 / 15

Patch History

6.83 Fireblast damage reduced from 60/120/180/240 to 55/110/165/220
6.83 Fireblast cast range reduced from 600 to 475
6.82 Base HP regeneration increased from 0.25 to 2.5
6.82 Fireblast damage reduced from 80/145/210/275 to 60/120/180/240
6.82 x Multicast chance increased from 25/40/50 to 40/50/60%
6.82 Multicast spread interval increased from 0.3 to 0.4 (affects Ignite and Fireblast)
6.81b Multicast's passive manacost penalty on Fireblast reduced from 30/70/110 to 20/40/60
6.81b Bloodlust can now be cast on Magic Immune allies
6.81 Base armor increased by 1
6.81 Cast animation improved from 0.56 to 0.45
6.80 Unrefined Fireblast manacost changed from 400 to 60% of your current mana
6.79 Ignite duration increased from 4/5/6/7 to 5/6/7/8
6.79 Ignite is now dodgeable
6.79 Ignite can now multicast to cast at a random enemy unit in 1400 AoE (prioritizes ones that do not already have the debuff)
6.79 Unrefined Fireblast cooldown reduced from 10 to 6
6.78 Ignite DPS increased from 26/32/38/44 to 26/34/42/50
6.76 Multicast now increases cast range of Ignite by 150 per level, this is in addition to the existing AoE increase
6.75 Aghanim's Unrefined Fireblast cooldown decreased from 20 to 10
6.75 Armor increased by 1
6.75 Bloodlust can now target catapults
6.75 Bloodlust movement speed bonus increased from 6/9/12/15% to 10/12/14/16%
6.74 Added Aghanim's Scepter
6.71 Ignite damage increased from 10/20/30/40 to 26/32/38/44
6.71 Ignite slow increased from 10/15/20/25% to 20/22/24/26%
6.71 Ignite duration from 7.5 seconds to 4/5/6/7
6.68 Int gain increased from 1.9 to 2.4
6.68 Fireblast rescaled from 75/125/175/275 to 80/145/210/275
6.68 Multi Cast manacost increase for Fireblast rescaled from 30/80/110 to 30/70/110
6.66 Fireblast Multicast upgraded cooldown improved from 15/12/9/6 to 12/10/8/6
6.61 Reduced Multicast from 30%2x/45%2x+22.5%3x/60%2x+30%3x+15%4x ->25%2x/40%2x+20%3x/50%2x+25%3x+12.5%4x
6.60 Reworked Multicast chance mechanism