Movement Speed | 310 |
Turn Rate | 1 |
Day/Night Sight Range | 1800/800 |
Attack Range | 500 |
Missile Speed | 1200 |
Attack Point | 0.5 |
Base Attack Time | 1.7 |
Level | 1 | 16 | 25 |
---|---|---|---|
Health | 520 | 1240 | 2020 |
Mana | 291 | 675 | 1107 |
Min Damage | 35 | 80 | 124 |
Max Damage | 41 | 86 | 130 |
Armor | 0.8 | 7.1 | 13.26 |
Attacks / Second | 0.71 | 0.97 | 1.23 |
Level | Talents | |
---|---|---|
10 | +8% Spell Amplification | +20 Attack Speed |
15 | Presence Aura Affects Building | +30 Movement Speed |
20 | +2 Damage Per Soul | +150 Shadowraze Damage |
25 | -5 Presence Aura Armor | 40% Cooldown Reduction |
It is said that Nevermore the Shadow Fiend has the soul of a poet, and in fact he has thousands of them. Over the ages he has claimed the souls of poets, priests, emperors, beggars, slaves, philosophers, criminals and (naturally) heroes; no sort of soul escapes him. What he does with them is unknown. No one has ever peered into the Abysm whence Nevermore reaches out like an eel from among astral rocks. Does he devour them one after another? Does he mount them along the halls of an eldritch temple, or pickle the souls in necromantic brine? Is he merely a puppet, pushed through the dimensional rift by a demonic puppeteer? Such is his evil, so intense his aura of darkness, that no rational mind may penetrate it. Of course, if you really want to know where the stolen souls go, there's one sure way to find out: Add your soul to his collection. Or just wait for Nevermore.
COOLDOWN: | 10 |
MANA COST: | 90 |
BASE DAMAGE: | 90 / 160 / 230 / 300 |
RANGE: | 200 |
BONUS PER STACK: | 50 / 60 / 70 / 80 |
STACK DURATION: | 8.0 |
COOLDOWN: | 10 |
MANA COST: | 90 |
BASE DAMAGE: | 90 / 160 / 230 / 300 |
RANGE: | 450 |
BONUS PER STACK: | 50 / 60 / 70 / 80 |
STACK DURATION: | 8.0 |
COOLDOWN: | 10 |
MANA COST: | 90 |
BASE DAMAGE: | 90 / 160 / 230 / 300 |
RANGE: | 700 |
BONUS PER STACK: | 50 / 60 / 70 / 80 |
STACK DURATION: | 8.0 |
Upgradable by Aghanim's Scepter.
DAMAGE PER SOUL: | 2 |
MAX SOULS: | 12 / 20 / 28 / 36 |
SCEPTER MAX SOULS: | 22 / 30 / 38 / 46 |
REDUCTION: | -3 / -4 / -5 / -6 |
RADIUS: | 900 |
Upgradable by Aghanim's Scepter.
COOLDOWN: | 120 / 110 / 100 |
MANA COST: | 150 / 175 / 200 |
CAST DELAY: | 1.67 |
%MOVEMENT REDUCTION: | -25 |
%DAMAGE REDUCTION: | -50 |
REDUCTION DURATION: | 5 |
%SCEPTER HEAL ON RETURN: | 100.0 |
%SCEPTER DAMAGE ON RETURN: | 40.0 |
Patch History
6.83 | Shadowraze damage increased from 75/150/225/300 to 100/175/250/325 |
6.82 | Necromastery soul cap increased from 12/20/28/36 to 15/22/29/36 |
6.82 | Requiem of Souls debuff is now applied when the wave hits units instead of in a slightly smaller area independently |
6.82 | Requiem of Souls slow increased from 20% to 25% |
6.81 | Requiem of Souls' secondary debuff now affects magic immune units |
6.78 | Requiem of Souls damage reduction increased from 15/20/25% to 50% |
6.78 | Requiem of Souls slow rescaled from 15/20/25% to 20% |
6.75 | Requiem of Souls has a new passive component that triggers upon death |
6.75 | Necromastry hero kill soul increment increased from 6 to 12 |
6.75 | Presence of the Dark Lord armor reduction improved from 2/3/4/5 to 3/4/5/6 |
6.74 | Necromastery now gives 6 souls for killing a hero (instead of 1) |
6.74 | Necromastery soul count increased from 8/16/24/32 to 12/20/28/36 |
6.73 | Movement speed increased from 300 to 305 |
6.73 | Agility growth increased from 2.4 to 2.9 |
6.73 | Necromancy soul cap increased from 8/15/23/30 to 8/16/24/32 |
6.60 | Improved Presence of the Dark Lord armor reduction (1/2/3/4->2/3/4/5) |