Radiant
18 + 2.15
18 + 3.2
17 + 1.65
Movement Speed 295
Turn Rate 0.5
Day/Night Sight Range 1800/800
Attack Range 630
Missile Speed 900
Attack Point 0.3
Base Attack Time 1.7
Level 1 16 25
Health 560 1240 1980
Mana 279 591 987
Min Damage 43 93 139
Max Damage 48 98 144
Armor 1.52 8.52 14.96
Attacks / Second 0.69 0.99 1.26
Level Talents
10 +15 Damage+200 Health
15 -5s Sacred Arrow cooldown+80 Leap Attack Speed
20 +12% Spell Amplification+25 Mana Break
25 +2 Multishot Sacred Arrows-70 Moonlight Shadow Cooldown
Bio

Born to a royal family, a blood princess next in line for the Solar Throne, Mirana willingly surrendered any claim to mundane land or titles when she dedicated herself completely to the service of Selemene, Goddess of the Moon. Known ever since as Princess of the Moon, Mirana prowls the sacred Nightsilver Woods searching for any who would dare poach the sacred luminous lotus from the silvery pools of the Goddess's preserve. Riding on her enormous feline familiar, she is poised, proud and fearless, attuned to the phases of the moon and the wheeling of the greater constellations. Her bow, tipped with sharp shards of lunar ore, draws on the moon's power to charge its arrows of light.

Starstorm
Ability: No Target Damage: Magical
Calls down a wave of meteors to damage nearby enemy units. The closest enemy unit to Mirana in a 425 radius will be struck a second time for 75% of the damage.

Upgradable by Aghanim's Scepter.
COOLDOWN: 12 / 12 / 12 / 12
MANA COST: 80 / 105 / 130 / 155
RADIUS: 650
SCEPTER INTERVAL: 10.0
Sacred Arrow
Ability: Target Point Damage: Magical
Fires a long-range arrow with deadly precision, which stuns and damages the first enemy unit it strikes. The stun duration ranges from 0.01 to 5.0 seconds, with bonus damage up to 140 added, based on the distance the arrow travels to its target. Instantly kills the first non-ancient creep it hits.
COOLDOWN: 17
MANA COST: 100 / 100 / 100 / 100
RANGE: 3000
MINIMUM STUN: 0.01
MAXIMUM STUN: 5.0
MAXIMUM BONUS DAMAGE: 140
Leap
Ability: No Target
Mirana leaps forward into battle, empowering herself with a ferocious roar that grants bonus attack and movement speed. Speed bonus lasts 2.5 seconds.
MANA COST: 40
DISTANCE: 550
%MOVEMENT BONUS: 8 / 16 / 24 / 32
ATTACK SPEED BONUS: 60 / 80 / 100 / 120
MAX CHARGES: 3
CHARGE REPLENISH TIME: 60 / 50 / 40 / 30
Ability:
Ability:
Moonlight Shadow
Ability: No Target
Turns Mirana and all allied heroes invisible. If a hero is revealed, invisibility will restore after the fade delay as long as Moonlight Shadow's duration has not expired.
COOLDOWN: 140 / 120 / 100
MANA COST: 75
FADE DELAY: 2.5 / 2 / 1.5
DURATION: 18.0
%MOVEMENT SPEED: 15

Patch History

6.81b Sacred Arrow minimum stun duration decreased from 0.5 to 0.01 (maximum duration is still 5 seconds growing linearly)
6.81b Sacred Arrow minimum damage reduced by 40 (maximum damage is still 190/280/370/460 growing linearly)
6.81 Sacred Arrow vision reduced from 800 to 650
6.79 Leap AoE AS/MS speed bonus is granted at the cast location rather than the destination
6.79 Leap AoE AS bonus increased from 4/8/12/16 to 8/16/24/32
6.79 Night vision reduced from 1200 to 800
6.78 Elune's Arrow now deals up to 100 extra damage based on distance the arrow traveled
6.78 Starfall will choose a new target for the second star if the first died before impact
6.78 Moonlight Shadow cooldown decreased from 160/140/120 to 140/120/100
6.77 Moonlight Shadow duration increased from 11 to 15 seconds
6.76 Elune's Arrow cooldown decreased from 20 to 17
6.76 Moonlight Shadow manacost decreased from 175 to 75
6.75 Elune's Arrow cooldown decreased from 25 to 20
6.75 Starfall's second single unit impact damage increased from 50% to 75% of the original
6.74 Moonlight Shadow cooldown decreased from 180/160/140 to 160/140/120
6.73 Fixed Elune's Arrow damaging but not stunning invisible units
6.69 Leap cooldown improved from 40/35/30/20 to 30/26/22/18
6.68 Moonlight Shadow's cooldown rescaled from 160 to 180/160/140
6.68 Moonlight Shadow's duration rescaled from 7/9/11 to 11.
6.66 Moonlight Shadow manacost from 200/250/300 to a constant 175
6.65 Starfall AoE increased by 50 to fix issues with it not hitting units on the edge of your attack
6.63 Starfall random chance to hit in 600-900 range removed
6.50 Changed Leap's cooldown to scale with levels
6.49 Removed the invulnerability period while Priestess of the Moon is leaping