Movement Speed | 330 |
Turn Rate | 0.6 |
Day/Night Sight Range | 1800/800 |
Attack Range | 330 |
Missile Speed | 900 |
Attack Point | 0.46 |
Base Attack Time | 1.7 |
Level | 1 | 16 | 25 |
---|---|---|---|
Health | 520 | 1220 | 1960 |
Mana | 267 | 615 | 1035 |
Min Damage | 38 | 89 | 137 |
Max Damage | 44 | 95 | 143 |
Armor | 2.52 | 9.66 | 16.38 |
Attacks / Second | 0.69 | 1.0 | 1.28 |
Level | Talents | |
---|---|---|
10 | +20 Attack Speed | +200 Cast Range |
15 | -4s Lucent Beam Cooldown | +24 Lunar Blessing Damage |
20 | +10 All Stats | +100 Lucent Beam Damage |
25 | 25% Lifesteal | +0.25s Eclipse Lucent Ministun |
How had she been reduced to this? She was once the Scourge of the Plains, a merciless leader of men and beasts, and able to sow terror wherever she dared. Now she was far from her homeland, driven half mad from starvation and months of wandering, her army long dead or worse. As she stood at the edge of an ancient forest, a pair of glowing eyes spied on from an elder branch. Something beautiful and deadly sought a meal in the wilting dusk. Without a sound, it turned and left. Fury overtook her. Clutching a rust-eaten dagger, she charged after the beast determined to reclaim even a shred of her past glory, but her quarry would not be caught. Three times she cornered the creature among the rocks and trees, and three times she pounced only to witness its fading shadow darting further into the woods. Yet the full moon shone brightly, and the creature's trail was easy to follow. Arriving in a clearing atop a high hill, the beast's massive feline form sat in the open, attentive and waiting. When the woman brandished her dagger, the creature reared and roared and charged. Death, it seemed, had come for her at long last in this strange place. She stood, calm and ready. A flash of movement, and the beast snatched the dagger from her hand before vanishing into the forest. Stillness. Hooded figures approached. In reverent tones they revealed that Selemene, Goddess of the Moon, had chosen her, had guided her, had tested her. Unwittingly she had endured the sacred rites of the Dark Moon, warriors of the Nightsilver Woods.
She was offered a choice: join the Dark Moon and pledge herself to the service of Selemene, or leave and never return. She did not hesitate. Embracing her absolution, she renounced her bloody past, and took up a new mantle as Luna of the Dark Moon, the dreaded Moon Rider, ruthless and ever-loyal guardian of the Nightsilver Woods.
COOLDOWN: | 6 / 6 / 6 / 6 |
MANA COST: | 90 / 100 / 110 / 120 |
STUN DURATION: | 0.8 |
BEAM DAMAGE: | 75 / 150 / 225 / 300 |
BOUNCE RADIUS: | 500 |
BOUNCES: | 1 / 2 / 3 / 6 |
%DAMAGE REDUCTION PER BOUNCE: | 35 |
BLESSING RADIUS: | 900 / 900 / 900 / 900 |
BONUS DAMAGE: | 14 / 22 / 30 / 38 |
BONUS NIGHT VISION: | 250 / 500 / 750 / 1000 |
Upgradable by Aghanim's Scepter.
COOLDOWN: | 140 |
MANA COST: | 150 / 200 / 250 |
TOTAL BEAMS: | 5 / 8 / 11 |
MAX BEAMS PER UNIT: | 5 |
ECLIPSE DURATION: | 2.4 / 4.2 / 6 |
RADIUS: | 675 / 675 / 675 |
SCEPTER TOTAL BEAMS: | 6 / 12 / 18 |
SCEPTER DURATION: | 1.8 / 3.6 / 5.4 |
SCEPTER CAST RANGE: | 2500 |
Patch History
6.83 | Moon Glaive level 4 bounces increased from 5 to 6 |
6.83 | Eclipse beam count increased from 4/7/10 to 5/8/11 (Scepter increased from 4/8/12 to 6/10/14) |
6.81 | Base agility reduced from 22 to 18 |
6.79 | Moon Glaive can now bounce back on the same units if it already hit all other units nearby |
6.79 | Moon Glaive bounce damage reduced from -30% to -35% |
6.79 | Eclipse Scepter beam count limit per target removed |
6.76 | Lunar Blessing bonus damage increased from 14/20/26/32 to 14/22/30/38 |
6.75 | Moon Glaive level 4 bounce count increased 4 to 5 |
6.74 | Moon Glaive damage decrease per bounce decreased from 35% to 30% |
6.73 | Base damage increased by 5 |
6.72 | Lunar Blessing rescaled from 8/16/24/32 to 14/20/26/32 |
6.69 | Movement speed increased from 320 to 330 |
6.69 | Strength growth increased from 1.75 to 1.9 |
6.69 | Eclipse (Aghanim's version) target limit increased from 5 to 6 |
6.68 | Eclipse now turns day into night for 10 seconds |
6.68 | Lunar Blessing bonus damage increased from 6/12/18/24 to 8/16/24/32 |
6.68 | Lunar Blessing now always provides full night vision |
6.67 | Lunar Blessing reworked |
6.63 | Lucent Beam now has a constant 0.6 ministun instead of 0.01/0.1/0.3/0.6 |
6.60 | Increased Lunar Blessing aura range (300->900) |
6.57 | Scaled the cooldown on Eclipse from 140 seconds for all levels to 160/150/140 seconds |
6.57 | Eclipse no longer continues after death, Beam interval is increased from 0.5 to 0.6 seconds |
6.50 | Eclipse's damage is based on Lucent Beam level and doesn't ministun |
6.50 | Lucent Beam ministun duration increases per level |
6.50 | Lowered Eclipse's manacost and gave it constant cooldown progression |
6.50 | Increased Lucent Beam's casting range and lowered manacost slightly |