Movement Speed | 320 |
Turn Rate | 0.5 |
Day/Night Sight Range | 1800/800 |
Attack Range | 550 |
Missile Speed | 900 |
Attack Point | 0.33 |
Base Attack Time | 1.7 |
Level | 1 | 16 | 25 |
---|---|---|---|
Health | 560 | 1320 | 2100 |
Mana | 231 | 507 | 867 |
Min Damage | 42 | 84 | 126 |
Max Damage | 46 | 88 | 130 |
Armor | 3.36 | 9.24 | 15.12 |
Attacks / Second | 0.73 | 0.98 | 1.23 |
Level | Talents | |
---|---|---|
10 | +250 Health | +175 Attack Range |
15 | -12s Savage Roar Cooldown | +10 Spirit Bear Armor |
20 | -25s Battle Cry Cooldown | +40 Rabid Attack Speed |
25 | 0 Entangle Cooldown | Battle Cry Grants Spell Immunity |
Long before the first words of the first histories there rose the druidic Bear Clan. Wise and just they were, and focused in their ways to seek an understanding of the natural order. The arch forces of nature saw this, and so sought the most learned among them. Wise old Sylla, clan justiciar and seer, stepped forward for his kin, and to him was given the Seed with these words: 'When all of the world has dimmed, when civilization has left these lands, when the world is slain and wracked by the endless deserts at the end of ages, plant the Seed.' As he grasped his trust, Sylla felt his years recede and his vitality returned. Vast knowledge burst into his mind. He found himself able to project his very will into reality and, with some concentration, alter his own physical form as well. Yet subtle whispers and cruel ears brought word of the Seed and its power to other peoples, and a terrible war crashed upon the Bear Clan. As his ancestral home burned, Sylla took his burden and fled to the wild places. Ages passed, and time and myth forgot the Bear Clan, forgot Sylla and the Seed, forgot wondrous civilizations that rose and fell in Bear Clan's wake. For millenia Sylla has waited, waited for word from his deities, waited for peace to come to the ever warring realms, waited in exile and in secret for the end of all things and for the conclusion of his sacred commitment, preparing himself always to face and destroy whatever would dare threaten his purpose.
Upgradable by Aghanim's Scepter.
COOLDOWN: | 120 |
MANA COST: | 75 / 75 / 75 / 75 |
BEAR HP: | 1500 / 2000 / 2500 / 3000 |
BEAR HP REGEN: | 4 / 5 / 6 / 7 |
BEAR BASE ATTACK TIME: | 1.75 / 1.65 / 1.55 / 1.45 |
BEAR ARMOR: | 3 / 4 / 5 / 6 |
%BACKLASH PURE DAMAGE: | 10.0 |
COOLDOWN: | 35 |
MANA COST: | 50 / 50 / 50 / 50 |
ATTACK SPEED: | 20 / 30 / 40 / 50 |
%MOVEMENT SPEED: | 10 / 15 / 20 / 25 |
DURATION: | 25.0 |
COOLDOWN: | 38 / 32 / 26 / 20 |
MANA COST: | 50 |
RANGE: | 325 |
%ENEMY MOVEMENT SPEED BONUS: | 20 |
DURATION: | 1.2 / 1.6 / 2 / 2.4 |
COOLDOWN: | 45 |
MANA COST: | 50 / 50 / 50 |
BONUS DAMAGE: | 70 / 100 / 130 |
BONUS ARMOR: | 10 / 15 / 20 |
DURATION: | 5.0 |
RADIUS: | 1000.0 |
Upgradable by Aghanim's Scepter.
MANA COST: | 25 / 25 / 25 |
BASE ATTACK TIME: | 1.5 / 1.5 / 1.5 |
BONUS ARMOR: | 4 / 6 / 8 |
BONUS HP: | 300 / 600 / 900 |
BASE SPEED LOSS: | 45 |
TRANSFORM TIME: | 1.933 |
Upgradable by Aghanim's Scepter.
MANA COST: | 25 / 25 / 25 |
TRANSFORM TIME: | 0.8 |
Patch History
6.83 | Removed the cast time on Spirit Bear's Return |
6.83 | Battle Cry cooldown increased from 30 to 60 |
6.83 | Battle Cry duration reduced from 8 to 6 |
6.83 | Battle Cry bonus damage increased from 20/40/60 to 50/75/100 |
6.83 | Battle Cry bonus armor increased from 2/4/6 to 5/10/15 |
6.82 | Spirit Bear now has 300 mana |
6.82 | Spirit Bear using Hand of Midas now grants the XP to Lone Druid |
6.82 | Spirit Bear death now deals 10% max health as Pure damage instead of 100/200/300/400 composite damage |
6.81 | Spirit Bear health regeneration increased from 2 to 2/3/4/5 |
6.80 | Spirit Bear's Entangle is no longer an Orb Effect |
6.79 | Base movement speed increased from 315 to 325 (still 280 in True Form) |
6.79 | Spirit Bear XP bounty increased from 196 to 300 |
6.78 | Spirit Bear now has its HP drained by Armlet when active |
6.78 | Spirit Bear bounty increased from 100 to 300 |
6.75 | Spirit Bear can no longer be resummoned while it is taking damage (Has same duration and rules as his blink disable) |
6.72d | Spirit Bear can no longer use Return if it has taken damage from a player unit in the last 3 seconds |
6.72 | Spirit Bear's Demolish decreased from 60% to 40% bonus damage versus buildings |
6.69 | Fixed common scenarios where Spirit Bear would miss its attack as the target was moving |
6.69 | Casting Summon Spirit Bear while the bear is still alive will restore that bear's health instead of not allowing you to cast. |
6.69 | True Form movement speed from 270 to 280 |
6.69 | Leash range increased to 1100 |
6.64 | True Form movement speed decreased by 35 |
6.64 | Spirit Bear's leash range reduced from 1500 to 925 |
6.64 | True Form transformation time increased from 1.45 to 2 seconds |
6.64 | True Form armor increased by 2 |
6.64 | Hero movement speed increased by 10 |
6.64 | Spirit Bear no longer returns to Syllabear when he attacks out of leash range. Instead the bear will not attack |
6.63 | Spirit Bear's entangle no longer prevents the target from attacking |
6.63 | Spirit Bear's entangle damage increased from 40/sec to 60/sec |
6.60 | Added Battle Cry to all level of True Form and scaled the bonus damage/armor (20/2->20/2, 40/4, 60/6) and lowered duration (10->8 seconds) |
6.60 | Changed Spirit Bear's ability progression (Lv1->Adds Inventory, Lv2->Adds Return, Lv3->Adds Entangle, Lv4->Adds Demolish and Spell Damage Reduction) |
6.60 | Improved True Form's melee attack range (100->150) |
6.60 | Rabid now goes on both the Spirit Bear and Lone Druid when casted instead of requiring a target |
6.60 | Removed One from True Form |
6.60 | Spells now last the same duration on Spirit Bear as they do on heroes |
6.58 | Improved Spirit Bear's Entangle from 16 to 20% and cooldown from 6 to 5 seconds |
6.52 | Improved cooldown progression on Spirit Bear |
6.51 | Minor bonus armor in True Form |
6.50 | Improved Spirit Bear's Demolish |