Dire
25 + 3.1
18 + 1.9
15 + 1.75
Movement Speed 310
Turn Rate 1
Day/Night Sight Range 1800/800
Attack Range 150
Missile Speed
Attack Point 0.39
Base Attack Time 1.85
Level 1 16 25
Health 700 1660 2580
Mana 255 591 999
Min Damage 52 100 146
Max Damage 62 110 156
Armor 0.52 4.72 9.62
Attacks / Second 0.64 0.8 0.99
Level Talents
10 +200 Health+20 Attack Speed
15 +30 Damage+30 Movement Speed
20 20% Evasion+50% Open Wounds Lifesteal
25 +2% Feast Damage/Lifesteal+2s Rage Duration
Bio

In the dungeons of Devarque, a vengeful wizard lay in shackles, plotting his escape. He shared his cell with a gibbering creature known as N'aix, a thief cursed by the Vile Council with longevity, so that its life-sentence for theft and cozening might be as punishing as possible. Over the years, its chains had corroded, along with its sanity; N'aix retained no memory of its former life and no longer dreamt of escape. Seeing a perfect vessel for his plans, the wizard wove a spell of Infestation and cast his life-force into N'aix's body, intending to compel N'aix to sacrifice itself in a frenzy of violence while the mage returned to his body and crept away unnoticed. Instead, the wizard found his mind caught in a vortex of madness so powerful that it swept away his plans and shattered his will. Jarred to consciousness by the sudden infusion of fresh life, N'aix woke from its nightmare of madness and obeyed the disembodied voice that filled its skull, which had only the one thought: To escape. In that moment Lifestealer was born. The creature cast its mind into dungeon guards and soldiers, compelling them to open locks and cut down their companions, opening an unobstructed path to freedom while feeding on their lives. Lifestealer still wears the broken shackles as a warning that none may hold him, but on the inside remains a prisoner. Two minds inhabit the single form—a nameless creature of malevolent cunning, and the Master whose voice he pretends to obey.

Rage
Ability: No Target
Launch into a maddened rage, becoming Spell Immune, 100% resistant to magic damage, and gaining increased attack speed.

DISPEL TYPE: Basic Dispel
COOLDOWN: 16
MANA COST: 75 / 75 / 75 / 75
ATTACK SPEED BONUS: 40 / 50 / 60 / 70
DURATION: 3 / 4 / 5 / 6
Feast
Ability: Passive
Lifestealer's attacks damage enemies and heal himself for a percentage of his target's current health.
%LIFE STEAL: 4.5 / 5.5 / 6.5 / 7.5
Open Wounds
Ability: Target Unit
Lifestealer rends an enemy unit, slowing the victim's movement speed and allowing all allies to regain health for a percentage of the damage they deal to that unit. All damage dealt will steal life, including damage from spells. The victim recovers movement speed over the duration.
COOLDOWN: 24 / 20 / 16 / 12
MANA COST: 140
%LIFE STEAL: 50
%MAX SLOW: 70
DURATION: 8
CAST RANGE: 200 / 300 / 400 / 500
Assimilate
Ability: Target Unit Damage: Magical
Lifestealer swallows an allied hero, allowing them to hide within him. Any healing Lifestealer receives is shared with the hero within. When an assimilated hero leaves Lifestealer, they erupt outward, damaging nearby enemies.

DISPEL TYPE: Strong Dispel
COOLDOWN: 50
MANA COST: 50
ERUPT DAMAGE: 300
ERUPT RADIUS: 700 / 700 / 700
Ability:
Infest
Ability: Target Unit Damage: Magical
Lifestealer infests the body of a target unit, becoming undetectable inside. He can then explode from the host body, dealing damage to nearby enemies. If the infested unit is an enemy creep or a neutral creep, he can take control of the unit's ability to move and attack, and when consumed the creep will heal Lifestealer's health equal to the creep's current health. Does not work on enemy heroes.

DISPEL TYPE: Basic Dispel
COOLDOWN: 100 / 75 / 50
MANA COST: 50 / 50 / 50
DAMAGE RADIUS: 700 / 700 / 700
DAMAGE: 150 / 275 / 400
Control
Ability: No Target
Lifestealer seizes control of the host body's nervous system, allowing him to issue movement and attack orders from within. Controlled units share Lifestealer's movement speed. Cannot be used on heroes.
Consume
Ability: No Target
Lifestealer eats the host body from the inside out, exploding from within.
Eject
Ability: No Target Damage: Magical
Ejects an Assimilated hero, damaging nearby enemies.
ERUPT DAMAGE: 300
ERUPT RADIUS: 700 / 700 / 700

Patch History

6.83 Infest now allows you to control the unit you are in using a sub-ability
6.79 Rage cooldown increased from 17 to 19
6.79 Open Wounds and Infest cast points increased from 0.01 to 0.2
6.78c Rage cooldown increased from 15 to 17 seconds
6.78 Open Wounds cast range decreased from 600 to 200/300/400/500
6.75 Rage duration increased from 2.5/3.25/4/4.75 to 3/4/5/6
6.72 Reworked Infest
6.70 Open Wounds team life steal increased from 10/15/20/25% to 15/20/25/30%
6.68 Base damage improved by 5
6.68 Casting Open Wounds no longer loses attack focus
6.67 Open Wounds cooldown from 30/25/20/15 to 24/20/16/12
6.65 Movement speed increased from 300 to 315
6.60 Removed the initial stun effect from Open Wounds
6.58 Increased Open Wounds manacost from 70/80/90/100 to a constant 110 mana
6.53 Improved Open Wounds a little
6.53 Lowered Infest manacost
6.49 Remade N'aix