Radiant
16 + 2.1
15 + 1.6
23 + 2.8
Movement Speed 335
Turn Rate 0.5
Day/Night Sight Range 1800/800
Attack Range 600
Missile Speed 900
Attack Point 0.3
Base Attack Time 1.7
Level 1 16 25
Health 520 1180 1920
Mana 351 879 1395
Min Damage 43 87 130
Max Damage 50 94 137
Armor 1.1 4.74 9.22
Attacks / Second 0.68 0.83 1.02
Level Talents
10 8% Spell Lifesteal+25 Movement Speed
15 +40% XP Gain+350 Cast Range
20 +40% Magic Resistance+300 Chakra Magic Mana
25 +2s Mana Leak Stun+200 Illuminate Damage/Heal
Bio

Upon a pale horse he rides, this spark of endless suns, this Keeper of the Light. Ezalor long ago escaped the Fundamental plane, separating from the other ancient forces to which he was bound within the great Primordial harmony. He is a power grown sentient in the dawn of the universe, and now rides forth in all planes at once, one step ahead of pursuing chaos, bearing his gift with him at the end of a radiant staff. His majestic truth lies hidden beneath the outward appearance of a slightly doddering old man who barely stays in the saddle. However, when faced with the challenge of chaos, or the forces of darkness, his primordial light bursts forth, and his full power is revealed, transforming him once again into a force to be reckoned with.

Illuminate
Ability: Target Point, Channeled Damage: Magical
Channels light energy, building power the longer it's channeled. Once released, a wave is sent forth that deals damage and gives vision in its path. The longer it is channeled, the more damage is dealt.

Upgradable by Aghanim's Scepter.
COOLDOWN: 10 / 10 / 10 / 10
MANA COST: 150 / 160 / 170 / 180
DAMAGE PER SECOND CHANNELED: 100 / 100 / 100 / 100
MAX CHANNEL TIME: 2 / 3 / 4 / 5
WIDTH: 375
RANGE: 1550
TOTAL DAMAGE: 200 / 300 / 400 / 500
Mana Leak
Ability: Target Unit
Weakens an enemy's magical essence, causing them to lose mana as they move. If the enemy loses all of its mana, it will be stunned.
COOLDOWN: 16 / 14 / 12 / 10
MANA COST: 160
LEAK DURATION: 4 / 5 / 6 / 7
%MANA LEAK PERCENT: 5.0
STUN DURATION: 1.5 / 2 / 2.5 / 3
CAST RANGE: 400 / 500 / 600 / 700
Chakra Magic
Ability: Target Unit
Restores mana to the target unit, increases its mana capacity, and reduces the cooldown of the next spell they cast.
COOLDOWN: 17 / 16 / 15 / 14
MANA RESTORE: 75 / 150 / 225 / 300
ALLY COOLDOWN REDUCTION: 3 / 4 / 5 / 6
COOLDOWN REDUCTION DURATION: 15.0
Recall
Ability: Target Point, Channeled, Target Unit, No Target
After a short delay, teleports the targeted friendly hero to your location. If the targeted friendly hero takes player based damage during this time, the ability is interrupted.
COOLDOWN: 15
MANA COST: 100 / 100 / 100
TELEPORT DELAY: 5 / 4 / 3
Blinding Light
Ability: Target Point
A blinding light flashes over the targeted area, knocking back and blinding the units in the area, causing them to miss attacks.
COOLDOWN: 20 / 16 / 12
MANA COST: 50 / 50 / 50
RADIUS: 675 / 675 / 675
DURATION: 4 / 5 / 6
%MISS CHANCE: 80 / 80 / 80
KNOCKBACK DISTANCE: 525
Spirit Form
Ability: No Target
Ezalor temporarily turns his body luminescent, gaining various abilities. Illuminate is now channeled by a separate spirit, and gains the Blinding Light and Recall abilities.

Upgradable by Aghanim's Scepter.
COOLDOWN: 80 / 70 / 60
MANA COST: 100 / 100 / 100
DURATION: 40 / 40 / 40
Release Illuminate
Ability: No Target
Release the channel early.
Illuminate
Ability: Target Point Damage: Magical
Channels light energy, building power the longer it's channeled. Once released, a wave is sent forth that deals damage and gives vision in its path. The longer it is channeled, the more damage is dealt.

Upgradable by Aghanim's Scepter.
COOLDOWN: 10 / 10 / 10 / 10
MANA COST: 150 / 160 / 170 / 180
DAMAGE PER SECOND CHANNELED: 100 / 100 / 100 / 100
MAX CHANNEL TIME: 2 / 3 / 4 / 5
WIDTH: 375
RANGE: 1550
TOTAL DAMAGE: 200 / 300 / 400 / 500
Release Illuminate
Ability: No Target
Release the channel early.

Patch History

6.83 Chakra Magic mana cost from 25/45/65/85 to 25/35/45/55
6.83 Blinding Light blind duration increased from 3/4/5 to 4/5/6
6.82 Mana Leak mana removal percentage increased from 3.5/4/4.5/5 to 5
6.82 Mana Leak duration increased from 4/5/6/7 to 5/6/7/8
6.82 Recall can now target invulnerable allies (e.g. allies affected by Song of the Siren)
6.82 Blinding Light knockback distance from 250 to 400
6.82 Mana Leak is now properly dispellable
6.82 Chakra Magic can now be cast on Spell Immune allies
6.82 Recall can now be cast on Spell Immune allies
6.81 Added Aghanim's Scepter upgrade: Provides permanent Spirit Form. Additionally, the following effects are active during the day: Keeper of the Light gains unobstructed vision and Illuminate heals allies for 75% of the damage values
6.80 Mana Leak stun duration increased from 1.3/1.6/1.9/2.2 to 1.5/2/2.5/3
6.78 Base Strength decreased by 2
6.77c Illuminate manacost increased from 150 to 150/160/170/180
6.77c Illuminate AOE reduced from 400 to 350
6.75 Illuminate max hit distance increased from 1600 to 2000
6.75 Illuminate cast range changed to be the same as its travel range (just a UI change)
6.75 Chakra manacost rescaled from 40/55/70/85 to 25/45/65/85
6.75 Mana Leak cooldown decreased from 18 to 16
6.74 Mana Leak stun duration increased from 1.25/1.5/1.75/2 to 1.3/1.6/1.9/2.2
6.73 Blinding Light cooldown decreased from 20 to 20/16/12
6.73 Recall cooldown decreased from 40 to 15 seconds
6.71 Manaleak cooldown from 20 to 18
6.71 Manaleak now applies a stun instead of a slow when the target runs out of mana
6.71 Manaleak duration from 5/6/7/8 to 4/5/6/7
6.70 Blinding Light's cast range increased from 600 to 900
6.69 Recall is now targetable through the minimap
6.63 Illuminate max range is now constant at all levels
6.60 Changed Mana Leak stun into a slow (2 seconds, 60 %)
6.60 You no longer lose control of your hero when knocked back with Blinding Light
6.58 Rescaled Mana Leak cast range (1200->550/700/850/1000)
6.55 Reworked Keeper of the Light
6.54 Illuminate wave now gives vision
6.52 Lowered Will O' manacost
6.50 Improved Keeper of the Light's attack animation
6.50 Improved Keeper of the Light's movement speed