Radiant
27 + 2.6
10 + 1.2
26 + 2.8
Movement Speed 290
Turn Rate 0.5
Day/Night Sight Range 1800/800
Attack Range 400
Missile Speed 1100
Attack Point 0.4
Base Attack Time 1.7
Level 1 16 25
Health 740 1560 2380
Mana 387 915 1431
Min Damage 53 97 140
Max Damage 61 105 148
Armor 2.4 5.2 9.12
Attacks / Second 0.65 0.76 0.93
Level Talents
10 +30% XP Gain+8% Spell Amplification
15 +300 Attack Range+40 Dual Breath Burn Damage
20 -60 Liquid Fire Attack Speed+150 Gold/Min
25 Macropyre Pure and Pierces Immunity+1.25s Ice Path Duration
Bio

Even among magical beasts, a twin-headed dragon is a freak. Equal parts ice and fire, cunning and rage, the creature known as Jakiro glides over charred and ice-bound battlefields, laying waste to any who would bear arms against it. Pyrexae dragon clutches always contain two fledglings. Famous for their viciousness even from the first moments of life, newly hatched dragons of this species will try to kill their sibling while still in the nest. Only the strongest survive. In this way is the strength of the Pyrexae line ensured. By some accident of nature, the freak Jakiro hatched from a single egg, combining in a single individual the full range of abilities found within the diverse Pyrexae species. Trapped within the armature of its monstrous body, the powers of ice and fire combine, and now no enemy is safe.

Dual Breath
Ability: Target Point, Target Unit Damage: Magical
An icy blast followed by a wave of fire launches out in a path in front of Jakiro. The ice slows enemies, while the fire delivers damage over time.
COOLDOWN: 10 / 10 / 10 / 10
MANA COST: 135 / 140 / 155 / 170
START RADIUS: 225
END RADIUS: 275
BURN DAMAGE: 20 / 40 / 60 / 80
%MOVE SLOW: -28 / -32 / -36 / -40
ATTACK SLOW: -28 / -32 / -36 / -40
DURATION: 5
Ice Path
Ability: Target Point Damage: Magical
Creates a path of ice that stuns and damages enemies that touch it.
COOLDOWN: 12 / 11 / 10 / 9
MANA COST: 90
FORMATION DELAY: 0.5
DURATION: 1 / 1.5 / 2 / 2.5
RADIUS: 150
DAMAGE: 50
Liquid Fire
Ability: Target Unit, Auto-cast Damage: Magical
Jakiro burns his enemies in an area of effect with fire added to his attack, while slowing their attacks.
COOLDOWN: 20 / 15 / 10 / 4
ATTACK SLOW: -30 / -40 / -50 / -60
RADIUS: 300
BURN DAMAGE: 12 / 16 / 20 / 24
DURATION: 5 / 5 / 5 / 5
Ability:
Ability:
Macropyre
Ability: Target Point Damage: Magical
Jakiro exhales a wide line of lasting flames, which deals damage per second to any enemy units caught in the fire.

Upgradable by Aghanim's Scepter.
COOLDOWN: 60 / 60 / 60
MANA COST: 220 / 330 / 440
DAMAGE PER SECOND: 100 / 140 / 180
FLAME LENGTH: 1400
FLAME WIDTH: 260
DURATION: 10
SCEPTER DAMAGE PER SECOND: 125 / 175 / 225
SCEPTER FLAME LENGTH: 1800
SCEPTER DURATION: 30

Patch History

6.83 Liquid Fire damage reduced from 15/20/25/30 to 12/16/20/24
6.82 Dual Breath movement and attack slow rebalanced from 30% to 28/32/36/40%
6.82 Liquid Fire is now properly dispellable
6.81 Dual Breath range increased by 50
6.81 Liquid Fire level 4 cooldown reduced from 5 to 4
6.81 Aghanim's Scepter Macropyre duration increased from 7 to 14
6.81 Aghanim's Scepter Macropyre range increased from 1350 to 1800
6.80 Ice Path damage rescaled from 25/50/75/100 to 50
6.80 Liquid Fire DPS increased from 10/15/20/25 to 15/20/25/30
6.80 Dual Breath burn and slow duration increased from 4 to 5 seconds
6.80 Dual Breath DPS increased from 5/10/15/20 to 16/36/56/76 but removed initial damage. Total damage on Dual Breath is now rescaled from 90/180/270/360 to 80/180/280/380
6.80 Dual Breath damage interval improved from every 1 second to every 0.5 seconds
6.80 Dual Breath Attack Speed slow increased from -20 to -30
6.79 Liquid Fire is now a castable Attack Orb (same cooldown, no mana cost)
6.77 Ice Path damage from 100 to 25/50/75/100
6.76 Ice Path creation delay increased from 0.4 to 0.5
6.76 Ice Path manacost increased from 75 to 90
6.75 Ice Path reworked
6.75 Facing direction now more accurately matches his turn rate (just a visual change)
6.75 Liquid Fire AoE increased from 175 to 300
6.73 Macropyre duration increased from 5 to 7 seconds
6.73 Ice Path cooldown decreased from 16/15/14/13 to 12/11/10/9
6.72 Macropyre AoE increased from 200 to 225
6.71 Macropyre damage increased from 75/125/175 to 100/140/180
6.70 Rebalanced base damage from 42-54 to 46-54
6.69 Increased Macropyre (Aghanim's version) travel distance
6.68 Macropyre travel range from 600/750/900 to 900
6.67 Base armor increased by 2
6.65 Ice Path stun rescaled from 0.8/1.2/1.6/2.0 to 1.00/1.33/1.66/2.0
6.65 Ice Path cooldown scales from 16 to 16/15/14/13
6.65 Macropyre spawn speed improved
6.60 Replaced Autofire with a new ability Liquid Fire
6.60 Rescaled Ice Path (0.5/1/1.5/2->0.8/1.2/1.6/2 seconds)
6.60 Added Twin Head Dragon to Aghanim's Scepter.
6.50 Macropyre's cooldown no longer increases per level
6.50 Improved Auto Fire's area of effect and duration