Radiant
21 + 2.7
15 + 1.4
18 + 1.5
Movement Speed 290
Turn Rate 0.5
Day/Night Sight Range 1800/800
Attack Range 400
Missile Speed 1400
Attack Point 0.4
Base Attack Time 1.6
Level 1 16 25
Health 620 1460 2300
Mana 291 579 963
Min Damage 40 82 124
Max Damage 45 87 129
Armor 0.1 3.32 7.52
Attacks / Second 0.72 0.86 1.05
Level Talents
10 +225 Health+20 Damage
15 +10 Burning Spears DPS15% Lifesteal
20 +15 Strength+400 Life Break Cast Range
25 +150 Attack RangeBurning Spears Pure Damage
Bio

Emerging from the throes of the sacred Nothl Realm, Huskar opened his eyes to see the prodigal shadow priest Dazzle working a deep incantation over him. Against the ancient rites of the Dezun Order, Huskar's spirit had been saved from eternity, but like all who encounter the Nothl he found himself irrevocably changed. No longer at the mercy of a mortal body, his very lifeblood became a source of incredible power; every drop spilled was returned tenfold with a fierce, burning energy. However this newfound gift infuriated Huskar, for in his rescue from the Nothl, Dazzle had denied him a place among the gods. He had been denied his own holy sacrifice. In time the elders of the order sought to expand their influence and Huskar, they agreed, would be a formidable tool in their campaign. Yet becoming a mere weapon for the order that denied him his birthright only upset him further. As the first embers of war appeared on the horizon, he fled his ancestral home to find new allies, all the while seeking a cause worthy of unleashing the power his total sacrifice could bring.

Inner Vitality
Ability: Target Unit
Unlocks the regenerative power of a friendly unit, with healing based upon its primary attribute. If the target is below 35%, it will heal faster. Lasts 16 seconds.
COOLDOWN: 22 / 18 / 14 / 10
MANA COST: 140 / 150 / 160 / 170
HEALTH REGEN: 12
%BONUS FROM ATTRIBUTE: 6 / 8 / 10 / 12
%BONUS WHEN HURT: 22 / 30 / 38 / 46
Burning Spear
Ability: Target Unit, Auto-cast Damage: Magical
Huskar sets his spears aflame, dealing damage over time with his regular attack. Multiple attacks will stack additional damage. Each attack drains some of Huskar's health. Lasts 8 seconds.
HEALTH COST: 15
BURN DAMAGE: 5 / 10 / 15 / 20
Berserker's Blood
Ability: Passive
Huskar's injuries feed his power, giving increased attack speed and magic damage resistance based on missing health.
MAX ATTACK SPEED: 220 / 260 / 300 / 340
%MAX MAGIC RESISTANCE: 20 / 30 / 40 / 50
%HP FOR MAX BONUS: 10
Ability:
Ability:
Life Break
Ability: Target Unit Damage: Magical
Huskar draws upon his health to break an enemy's life, leaping at a target within attack range to shatter a percentage of that hero's current health, and slowing them. While leaping, Huskar is Spell Immune.

DISPEL TYPE: Basic Dispel

Upgradable by Aghanim's Scepter.
COOLDOWN: 12
%DAMAGE DEALT: 34 / 38 / 42
%DAMAGE TAKEN: 34 / 38 / 42
%MOVEMENT SLOW: -40 / -50 / -60
SLOW DURATION: 4 / 5 / 6
%SCEPTER DAMAGE DEALT: 65
SCEPTER COOLDOWN: 4.0

Patch History

6.83 Inner Vitality base health regen from 2/4/6/8 to 10
6.83 Inner Vitality regen bonus when hurt form 30/45/60/75% to 20/40/60/80%
6.82 Inner Vitality cooldown reduced from 25 to 25/22/19/16
6.82 Inner Vitality is now properly dispellable
6.82 Berserker's Blood attack speed bonus increased from 8/12/16/20 to 14/16/18/20
6.82 Life Break cooldown reduced from 45/30/15 to 12
6.82 Life Break damage reduced from 50% to 35% (scepter still 65%)
6.82 Life Break self damage rebalanced from 40/35/30% to 35%
6.82 Life Break slow duration rebalanced from 5 to 4/5/6
6.82 Lifebreak slow rebalanced from 50% to 40/50/60%
6.81 Burning Spears is no longer a Unique Attack Modifier
6.80 Burning Spear duration increased from 7 to 8
6.80 Inner Vitality bonus heal below 40% increased from 15/30/45/60% of primary attribute to 30/45/60/75%
6.80 Inner Vitality cast range increased from 450 to 550
6.79c Added Huskar in CM
6.79 Agility reduced from 20 + 2.4 to 15 + 1.4
6.79 Can no longer orb-attack while attack restricted (such as Ethereal or Frostbite)
6.78 Base Strength increased by 3
6.78 Burning Spears DPS increased from 4/8/12/16 to 5/10/15/20
6.78 Berserker's Blood Reworked
6.78 Life Break HP cost increased from 35/30/25% to 40/35/30%
6.78 Removed from Captain's Mode
6.75 Life Break Aghanim's cooldown decreased from 24/16/8 to 4
6.75 Inner Vitality can now be cast on magic immune targets
6.75 Burning Spears duration increased from 6 to 7
6.72c Life Break cast range reduced to 550
6.72 Life Break cast mechanism changed
6.72 Burning Spears minimum HP requirement removed (it is still non-lethal)
6.71 Lifebreak HP cost rescaled from 40/33/25% to 35/30/25%
6.69 Berserker's Blood attack speed bonus increased from 2/4/6/8 to 3/6/9/12
6.67 Inner vitality heal interval is smoother (same overall heal)
6.64 Burning Spears damage rescaled from 6/8/10/12 to 4/8/12/16
6.63 Berserker's Blood stacking cap of attack speed and damage removed
6.60 Removed the cap on Burning Spears
6.60 Added Sacred Warrior to Aghanim's Scepter.
6.58 Life Break now properly slows magic immune units
6.57 Improved Life Break
6.54 Decreased Inner Vitality cooldown from 30 to 25 seconds
6.52 Increased Huskar's attack range from 350 to 400
6.52 Improved Huskar's attack animation time slightly