Movement Speed | 320 |
Turn Rate | 0.6 |
Day/Night Sight Range | 1800/800 |
Attack Range | 365 |
Missile Speed | 3000 |
Attack Point | 0.2 |
Base Attack Time | 1.7 |
Level | 1 | 16 | 25 |
---|---|---|---|
Health | 580 | 1240 | 1980 |
Mana | 303 | 699 | 1143 |
Min Damage | 37 | 81 | 124 |
Max Damage | 47 | 91 | 134 |
Armor | 4.66 | 10.82 | 16.84 |
Attacks / Second | 0.7 | 0.96 | 1.21 |
Level | Talents | |
---|---|---|
10 | +20 Damage | +200 Health |
15 | +0.5s Homing Missile Stun Duration | +11 Rocket Barrage Damage |
20 | +40 Movement Speed | -25s Call Down Cooldown |
25 | 3 Homing Missile Charges | Global Call Down |
After serving through a lifetime of wars, upheaval, riots, and revolutions, the brass figured Aurel had seen enough. But in addition to a few trinkets and his considerable pension, the erstwhile engineer left with something far more interesting: a long-forgotten, incomplete schematic for a Gyrocopter, the world's first manned, non-magical flying device. Retiring to the tropical obscurity of the Ash Archipelago with little else but time and money, he set to work building the device. As the years wore on and the remains of failed prototypes began to pile up, he began to wonder if mechanical flight was even possible. A decade and a day after his retirement, on a sunny afternoon with a southerly breeze, Aurel sat in his latest attempt bristling with indignation and expectant failure. With a grunt of effort he pulled the ignition cord and covered his head, waiting for the inevitable explosion. However to his great surprise he began to lift and, following a few panicked adjustments, stabilize. Within an hour, he was ducking and weaving with the breeze, level with the gulls, and Aurel found himself filled with the breathless wonder of flight. As dusk settled in he set a course back to his workshop, but no sooner had he turned his craft when a cannonball tore through his tailfin. Disentangling himself from the wreckage, he swam toward the nearest piece of land in sight, and cursed to see the ship responsible for the cannonball collecting the debris. Days later, when Aurel returned to his workshop, he set to work on yet another gyrocopter, this one capable of carrying a much heavier, more dangerous payload.
COOLDOWN: | 7 / 6.5 / 6 / 5.5 |
MANA COST: | 90 / 90 / 90 / 90 |
RADIUS: | 400 |
ROCKETS PER SECOND: | 10 |
ROCKET DAMAGE: | 7 / 12 / 17 / 22 |
COOLDOWN: | 26 / 21 / 16 / 11 |
MANA COST: | 120 / 130 / 140 / 150 |
HITS TO DESTROY: | 3 |
TOWER HITS TO DESTROY: | 6 |
STUN DURATION: | 2.25 / 2.5 / 2.75 / 3 |
COOLDOWN: | 40 |
MANA COST: | 50 / 50 / 50 / 50 |
RADIUS: | 1250 |
MAX ATTACKS: | 3 / 4 / 5 / 6 |
Upgradable by Aghanim's Scepter.
COOLDOWN: | 55 / 50 / 45 |
MANA COST: | 125 / 125 / 125 |
MISSILE ONE DAMAGE: | 150 / 250 / 350 |
MISSILE TWO DAMAGE: | 100 / 150 / 200 |
%MISSILE ONE SLOW: | 30.0 |
%MISSILE TWO SLOW: | 60.0 |
RADIUS: | 600 |
Patch History
6.83 | Call Down area of effect increased from 450 to 600 |
6.83 | Call Down missile one slow amount reduced from 50% to 30% and missile two slow amount increased from 20% to 60% |
6.83 | Force Staff can now be used on Homing Missile |
6.82 | Homing Missile Maximum damage increased from 110/220/330/440 to 125/250/375/500 |
6.81 | Homing Missile now hits invisible units |
6.81 | Homing Missile hits required to destroy increased from 3 to 3/3/4/5 |
6.78c | Gyrocopter attack range reduced from 375 to 365 |
6.78 | Flak Cannon cooldown increased from 20 to 30 |
6.76 | Rocket Barrage damage increased from 11/14/17/20 to 11/15/19/23 |
6.76 | Homing Missile distance required for max damage reduced from 2000 to 1500 |
6.76 | Homing Missile stun duration rescaled from 2.5 to 2.2/2.4/2.6/2.8 |
6.75 | Movement speed increased from 305 to 315 |
6.75 | Flak Cannon AoE increased from 800 to 1000 |
6.75 | Call Down AoE increased from 400 to 450 |
6.74 | Rocket Barrage damage increased from 10/13/16/19 to 11/14/17/20 |
6.74 | Homing Missile maximum damage (at 2k range) increased from 100/200/300/400 to 110/220/330/440 |
6.73 | Armor increased by 2 |
6.72 | Added an Aghanim's Scepter upgrade |
6.72 | Rocket Barrage cooldown rescaled from 6.5 to 7/6.5/6/5.5 seconds |
6.72 | Agility growth increased from 2.4 to 2.8 |
6.69 | Rocket Barrage damage improved from 10/12/14/16 to 10/13/16/19 |
6.69 | Homing Missile cooldown from 20/18/16/14 to 20/17/14/11 |
6.69 | Homing Missile cast range increased by 150 |
6.69 | Homing Missile now adds an ally only visual effect on targeted enemies |
6.68 | New hero |