Movement Speed | 300 |
Turn Rate | 0.5 |
Day/Night Sight Range | 1800/800 |
Attack Range | 500 |
Missile Speed | 900 |
Attack Point | 0.4 |
Base Attack Time | 1.7 |
Level | 1 | 16 | 25 |
---|---|---|---|
Health | 620 | 1340 | 2120 |
Mana | 291 | 927 | 1503 |
Min Damage | 42 | 95 | 143 |
Max Damage | 48 | 101 | 149 |
Armor | 3.96 | 6.34 | 10.12 |
Attacks / Second | 0.67 | 0.77 | 0.93 |
Level | Talents | |
---|---|---|
10 | +25 Movement Speed | +15% Magic Resistance |
15 | 15% Cooldown Reduction | +150 Gold/Min |
20 | +500 Health | +70 Eidolon Damage |
25 | +5 Malefice Instance | +8 Demonic Conversion Eidolons |
Nothing is known of Enigma's background. There are only stories and legends, most of them apocryphal, passed down through the ages. In truth, Enigma is a mystery for whom the only true biography is description: he is a universal force, a consumer of worlds. He is a being of the void, at times corporeal, other times ethereal. A beast between the planes.
There are stories that say he was once a great alchemist who tried to unlock the secrets of the universe and was cursed for his arrogance. Other legends tell that he is an ancient being of strange gravity, the abyss personified—a twisted voice from out the original darkness, before the first light in the universe. And there are older legends that say he is the first collapsed star, a black hole grown complicated and sentient—his motivations unknowable, his power inexorable, a force of destruction unleashed upon existence itself.
COOLDOWN: | 18 / 17 / 16 / 15 |
MANA COST: | 100 / 120 / 140 / 160 |
STUN DURATION: | 0.4 / 0.6 / 0.8 / 1 |
DAMAGE PER HIT: | 30 / 50 / 70 / 90 |
INSTANCES: | 3 / 3 / 3 / 3 |
COOLDOWN: | 35 / 35 / 35 / 35 |
MANA COST: | 140 / 150 / 160 / 170 |
SPAWN COUNT: | 3 / 3 / 3 / 3 |
ATTACKS TO MULTIPLY: | 6 / 6 / 6 / 6 |
EIDOLON HP: | 180 / 200 / 220 / 240 |
EIDOLON DAMAGE: | 20 / 28 / 38 / 47 |
DURATION: | 35.0 |
COOLDOWN: | 50 / 45 / 40 / 35 |
MANA COST: | 75 / 95 / 115 / 135 |
RADIUS: | 550 |
%DAMAGE PER SECOND: | 3.75 / 4.25 / 4.75 / 5.25 |
DURATION: | 9 / 10 / 11 / 12 |
Upgradable by Aghanim's Scepter.
COOLDOWN: | 200 / 180 / 160 |
MANA COST: | 275 / 325 / 375 |
DAMAGE PER SECOND: | 50 / 100 / 150 |
RADIUS: | 420 |
DURATION: | 4 / 4 / 4 |
Patch History
6.82 | Midnight Pulse cooldown increased from 25 to 35 |
6.82 | Black Hole max damage rebalanced from 60/100/140 to 50/100/150 |
6.82 | Black Hole max damage area of effect increased from 150 to 200 |
6.82 | Black Hole min damage rebalanced from 30/50/70 to 25/50/75 |
6.82 | Black Hole min damage area of effect reduced from 500 to 400 |
6.82 | Black Hole mana cost rebalanced from 250/350/450 to 275/350/425 |
6.82 | Midnight Pulse damage type changed from Magical that Pierces Spell Immunity to Pure that Pierces Spell Immunity and damage reduced from 4/5/6/7% to 3/3.75/4.5/5.25% |
6.81b | Midnight Pulse duration increased from 8 to 11 |
6.81 | Midnight Pulse area of effect increased from 400 to 600 |
6.80 | Black Hole AoE increased from 375 to 400 |
6.80 | Black Hole cast range increased from 250 to 275 |
6.79 | Midnight Pulse dps increased from 3/4/5/6% to 4/5/6/7% |
6.79 | Added Aghanim's upgrade: Adds Midnight Pulse damage to your Black Hole. This damage stacks with Midnight Pulse. |
6.78 | Malefice scaling reworked |
6.75 | Primal Split units (Pandaren Brewmaster) are now affected by Black Hole |
6.75 | Midnight Pulse cast range from 500 to 700 |
6.75 | Blackhole manacost from 200/300/400 to 250/350/450 |
6.75 | Malefice damage reduced from 30/40/65/80 to 40/40/65/65 (still 1/2/2/3 pulses) |
6.74 | Black hole now prevents heroes being Forced out with Force Staff |
6.69 | Eidolons HP reduced from 200/225/225/275 to 180/200/220/240 |
6.59 | Improved Eidolons magic resistance a bit |
6.59 | You now have vision over the area you cast Blackhole in. |
6.59 | Reworked Enigma's Conversion |
6.59 | Changed the model on Eidolons and adjusted the scales a bit |
6.58 | Reduced Eidolons' bounty |
6.58 | Reduced manacost on Midnight Pulse from 135/150/165/180 to 95/110/125/140 |
6.57 | Improved Eidolons damage type progression |
6.50 | Implemented a better silencing mechanism in the Black Hole area to prevent spell execution regardless of cast animation time |
6.50 | Improved armor on Enigma's Eidolons |
6.50 | Improved Enigma's movement speed |
6.48b | Increased Enigma's base armor |