Radiant
24 + 2.6
14 + 1.8
23 + 1.6
Movement Speed 310
Turn Rate 0.5
Day/Night Sight Range 1800/800
Attack Range 150
Missile Speed
Attack Point 0.35
Base Attack Time 1.7
Level 1 16 25
Health 680 1500 2320
Mana 351 663 1047
Min Damage 47 88 129
Max Damage 57 98 139
Armor 1.96 6.02 10.78
Attacks / Second 0.67 0.84 1.04
Level Talents
10 +25 Movement Speed+200 Health
15 +15% Magic Resistance+30 Astral Spirit Hero Attack
20 +70 Attack Speed+100 Echo Stomp Damage
25 -75 Earth Splitter Cooldown100% Lifesteal
Bio

Well may you ask, \"How did this world take its form?\" Why of all the worlds in creation, has this one its strange properties, its diverse and motley collection of creatures, cultures and lore? \"The answer,\" One whispers, \"lies with the Titans.\"

These original progenitors were there near the Beginning—if not actual witnesses to the creation, then born with it still echoing in their ears. Stamped with the earliest energies of the universe, they wished nothing more than to continue as creators themselves. Thus they bent to the task of shaping matter to their will: hammering and heating, bending and blasting. And when matter proved less challenging than they liked, they turned their tools upon themselves, reshaping their minds and reforging their spirits until they had become beings of great endurance. Reality itself became the ultimate object of their smithing. Yet, along the way, they sometimes erred. In cases of great ambition, mistakes are unavoidable.

The one we know as the Elder Titan was a great innovator, one who studied at the forge of creation. In honing his skills, he shattered something that could never be repaired, only thrown aside. He fell into his own broken world, a shattered soul himself. There he dwelt among the jagged shards and fissured planes, along with other lost fragments that had sifted down through the cracks in the early universe. And this is why the world we know resembles an isle of castaways, survivors of a wreck now long forgotten. Forgotten, that is, by all but the One who blames himself. He spends his time forever seeking a way to accomplish the repairs, that he might rejoin the parts of his broken soul, that we and the world alike might all be mended. This is the One we know as Elder Titan.

Echo Stomp
Ability: No Target, Channeled Damage: Physical/Magical
Elder Titan and his Astral Spirit both stomp the ground, damaging and knocking nearby enemy units unconscious around their locations. The Elder Titan stomp deals physical damage, while the Spirit stomp deals magical damage.
COOLDOWN: 14 / 13 / 12 / 11
MANA COST: 100
CAST TIME: 1.7
RADIUS: 500
SLEEP DURATION: 2 / 3 / 4 / 5
STOMP DAMAGE: 70 / 100 / 130 / 160
WAKEUP DAMAGE THRESHOLD: 50 / 100 / 150 / 200
Astral Spirit
Ability: Target Point Damage: Magical
Elder Titan sends forth his Astral Spirit, damaging any units it passes through. When the spirit rejoins the Titan, it grants bonus damage and movement speed for each unit it damaged.

The Astral Spirit possesses the Echo Stomp, Return Spirit, and Natural Order abilities.
COOLDOWN: 16
MANA COST: 80 / 90 / 100 / 110
RADIUS: 275
DAMAGE: 60 / 90 / 120 / 150
DURATION: 8.0
BUFF DURATION: 9.0
%BONUS SPEED (CREEPS): 1
%BONUS SPEED (HEROES): 5
BONUS DAMAGE (CREEPS): 6 / 9 / 12 / 15
BONUS DAMAGE (HEROES): 15 / 30 / 45 / 60
Natural Order
Ability: Passive, Aura
Reduces all elements to their basic levels, removing base armor and magic damage resistance from nearby enemy units. The armor reduction is centered around the hero, while the magic armor reduction is centered around Astral Spirit.
RADIUS: 350
%BASE ARMOR REDUCTION: 40 / 60 / 80 / 100
%BASE RESIST REDUCTION: 40 / 60 / 80 / 100
Ability:
Ability:
Earth Splitter
Ability: Target Point Damage: Physical/Magical
Sends forth a jagged crack in front of Elder Titan. After 3 seconds, the crack implodes, slowing movement while dealing damage to each enemy based on their maximum life. Half of the damage dealt is Magical damage, while the other half is Physical damage.

Upgradable by Aghanim's Scepter.
COOLDOWN: 100 / 100 / 100
MANA COST: 125 / 175 / 225
IMPLODE DELAY: 3.14
CRACK WIDTH: 315
CRACK LENGTH: 2400
%MOVEMENT SLOW: 30 / 40 / 50
SLOW DURATION: 3 / 4 / 5
%MAX HP AS DAMAGE: 30 / 40 / 50
SCEPTER SLOW/DISARM DURATION: 4 / 5 / 6
Return Astral Spirit
Ability: No Target
Returns the Astral Spirit to Elder Titan.

Patch History

6.83 Astral Spirit damage reduced from 60/100/140/180 to 60/90/120/150
6.82 Added Aghanim's Scepter
6.82 Natural Order armor reduction increased from 25/50/75/100% to 40/60/80/100%
6.82 Natural Order magic resistance reduction increased from 8/16/25/33% to 12/19/26/33%
6.81b Echo Stomp damage increased from 80/85/90/95 to 80/90/100/110
6.81 Echo Stomp mana cost reduced from 100/115/130/145 to 100
6.81 Echo Stomp physical and magical damage increased from 80 to 80/85/90/95 each
6.79c Ancestral Spirit vision reduced from 600 to 450
6.79c Ancestral Spirit damage reduced from 80/120/160/200 to 60/100/140/180
6.79 Ancestral Spirit damage reduced from 120/160/200/240 to 80/120/160/200
6.78 Natural Order aura increased from 20/40/60/80% to 25/50/75/100%
6.78 Ancestral Spirit vision type from Flying to Ground
6.75 Ancestral spirit can now be controlled, until it starts to return to you
6.75 Ancestral Spirit now has the Echo Stomp and Spirit Return abilities it can cast directly
6.75 Ancestral Spirit return abilty no longer interrupts your hero
6.75 Ancestral Spirit's movement speed is now equal to Tauren Chieftain's rather than fixed at 455
6.72 Ancestral Spirit cast range increased from 1000 to 1200
6.72 Ancestral Spirit cooldown decreased from 19 to 16
6.72 Ancestral Spirit now has a secondary ability that returns the spirit
6.71 Movement speed increased by 5
6.68 Natural Order aoe from 250 to 275
6.63 Ancestral Spirit cast range decreased from 1500 to 1000
6.63 Earth Splitter AoE decreased
6.63 Earth Splitter cooldown increased from 90/75/60 to a constant 100
6.61 Lowered base damage by 10
6.61 Lowered Strength gain from 2.7 to 2.3
6.61 Decreased Natural Order percentages to 20/40/60/80%
6.60 New hero