Movement Speed | 300 |
Turn Rate | 0.5 |
Day/Night Sight Range | 1800/800 |
Attack Range | 600 |
Missile Speed | 1200 |
Attack Point | 0.4 |
Base Attack Time | 1.7 |
Level | 1 | 16 | 25 |
---|---|---|---|
Health | 620 | 1320 | 2060 |
Mana | 315 | 783 | 1275 |
Min Damage | 49 | 88 | 129 |
Max Damage | 53 | 92 | 133 |
Armor | 1.1 | 4.32 | 8.52 |
Attacks / Second | 0.68 | 0.81 | 0.99 |
Level | Talents | |
---|---|---|
10 | +200 Health | +40 Thunder Strike Damage |
15 | +150 Cast Range | -3s Kinetic Field Cooldown |
20 | +180 Gold/Min | +4 Thunder Strike Hits |
25 | -10s Glimpse Cooldown | +4s Kinetic Field Duration |
High on the wind-ravaged steppes of Druud, a gifted young stormcrafter called Disruptor was the first to unlock the secrets of the summer squalls. Constantly under assault from both seasonal storms and encroachment from civilized kingdoms to the South, the upland Oglodi have for centuries struggled to subsist atop the endless tablelands. They are the fractured remnant of a once-great civilization, a fallen tribe, their stormcraft strange and inscrutable, cobbled together from scraps of lost knowledge which even they no longer fully understand. For those on the high plain, weather has become a kind of religion, worshiped as both the giver and taker of life. But the electrical storms that bring life-sustaining rains arrive at a cost, and many are the charred and smoking corpses left in their wake.
Although small for his kind, Disruptor is fearless, and driven by an insatiable curiosity. As a youth, while still unblooded and without a stryder, he explored the ruins of the ancestral cities, searching through collapsed and long-moldering libraries, rummaging through rusting manufactories. He took what he needed and returned to his tribe. Adapting a coil of ancient design, he harnessed the power of electrical differential and now calls down the thunder whenever he wishes. Part magic, part craftsmanship, his coils hold in their glowing plates the power of life and death—a power wielded with precision against the landed castes to the South, and any interlopers who cross into ancient Oglodi lands.
COOLDOWN: | 18 / 15 / 12 / 9 |
MANA COST: | 130 / 130 / 130 / 130 |
RADIUS: | 240 / 240 / 240 / 240 |
STRIKES: | 4 / 4 / 4 / 4 |
STRIKE INTERVAL: | 2 / 2 / 2 / 2 |
STRIKE DAMAGE: | 40 / 60 / 80 / 100 |
COOLDOWN: | 60 / 46 / 32 / 18 |
MANA COST: | 100 |
CAST RANGE: | 600 / 1000 / 1400 / 1800 |
COOLDOWN: | 19 / 16 / 13 / 10 |
MANA COST: | 70 / 70 / 70 / 70 |
RADIUS: | 340 |
FORMATION DELAY: | 1.2 / 1.2 / 1.2 / 1.2 |
DURATION: | 2.6 / 3.2 / 3.8 / 4.4 |
Upgradable by Aghanim's Scepter.
COOLDOWN: | 90 / 80 / 70 |
MANA COST: | 125 / 175 / 225 |
RADIUS: | 450 |
PULSES: | 20 |
MAX DAMAGE PER SECOND: | 200 / 250 / 300 |
DURATION: | 5.0 |
SCEPTER DURATION: | 7.0 |
SCEPTER PULSES: | 28 |
Patch History
6.83 | Glimpse mana cost rescaled from 160/130/100/70 to 100 |
6.83 | Glimpse cooldown reduced from 65/50/35/20 to 60/46/32/18 |
6.83 | Kinetic Field cooldown reduced from 14/13/12/11 to 13/12/11/10 |
6.83 | Static Storm cooldown from 85 to 90/80/70 |
6.82 | Thunderstrike is now properly dispellable |
6.81 | Kinetic Field cooldown reduced from 14 to 14/13/12/11 |
6.79 | Kinetic Field AoE increased from 300 to 325 |
6.79 | Glimpse cooldown reduced from 60/50/40/30 to 65/50/35/20 |
6.79 | Static Storm AoE increased from 375 to 450 |
6.79 | Static Storm max damage increased from 170/220/270 to 200/250/300 |
6.79 | Added Aghanim's upgrade: Static Storm silences items, and lasts an extra 2 seconds |
6.78 | Thunder Strike AoE increased from 200 to 240 |
6.78 | Thunder Strike from 3 strikes over 4 seconds to 4 strikes over 6 seconds |
6.78 | Thunder Strike damage per strike decreased from 50/75/100/125 to 40/60/80/100 |
6.75 | Force no longer pushes through Kinetic Field |
6.75 | Static Storm max damage increased from 170/210/250 to 170/220/270 |
6.71 | Static Storm cooldown increased from 75 to 85 |
6.70 | Thunderstrike manacost increased from 100/110/120/130 to 130 |
6.69 | Static Storm cooldown increased from 60 to 75 |
6.68 | New hero |