Movement Speed | 310 |
Turn Rate | 0.6 |
Day/Night Sight Range | 1800/800 |
Attack Range | 550 |
Missile Speed | 1200 |
Attack Point | 0.3 |
Base Attack Time | 1.7 |
Level | 1 | 16 | 25 |
---|---|---|---|
Health | 560 | 1280 | 2060 |
Mana | 375 | 1011 | 1587 |
Min Damage | 47 | 100 | 148 |
Max Damage | 53 | 106 | 154 |
Armor | 1.94 | 5.72 | 10.34 |
Attacks / Second | 0.71 | 0.87 | 1.07 |
Level | Talents | |
---|---|---|
10 | +75 Damage | +200 Health |
15 | +125 Cast Range | +20 Shadow Wave Heal / Damage |
20 | +50 Movement Speed | +45 Poison Touch DPS |
25 | -4s Shadow Wave Cooldown | +0.5 Weave Armor Per Second |
Each young acolyte to the Dezun order must complete a series of rites before becoming a shadow priest. The final rite, the rite of shades, is a harrowing spiritual journey through the Nothl Realm, an unpredictable domain from which not all visitants return. Of those who do, some return mad. Others return with strange aptitudes. But all who go there are changed by their experiences. Driven by the need for enlightenment, Dazzle was the youngest of his tribe ever to request the sacred ritual. At first the order refused him, saying he was too young. But Dazzle was not to be dissuaded. Sensing something special in the headstrong young acolyte, the elders relented. Dazzle drank down the sacred potion and sat by the fire while the rest of his tribe danced through the night. In this ethereal dimension of the Nothl Realm, the properties of light and dark are inverted. Thus his brilliant healing light, beautiful to our eye, is actually a sinister kind of evil; and the darkest deeds are done in a dazzling glow. The elders' intuition was prophetic: Dazzle returned to his people as a Shadow Priest like none seen before, with the power to heal as well as to destroy. Now he uses his gift to cut down his enemies and mend his friends.
COOLDOWN: | 27 / 24 / 21 / 18 |
MANA COST: | 80 |
TARGETS: | 2 / 4 / 6 / 8 |
DAMAGE PER SECOND: | 16 / 28 / 40 / 52 |
%SLOW: | -14 / -16 / -18 / -20 |
DURATION: | 4 / 5 / 6 / 7 |
RANGE: | 600 / 700 / 800 / 900 |
Upgradable by Aghanim's Scepter.
COOLDOWN: | 60 / 45 / 30 / 15 |
MANA COST: | 150 |
DURATION: | 5 / 5 / 5 / 5 |
RANGE: | 550 / 700 / 850 / 1000 |
SCEPTER RADIUS: | 450 |
COOLDOWN: | 12 / 10 / 8 / 6 |
MANA COST: | 90 / 100 / 110 / 120 |
HEAL ARC RADIUS: | 475 |
DAMAGE RADIUS: | 185 |
MAX HEAL TARGETS: | 4 / 5 / 6 / 7 |
DAMAGE: | 80 / 100 / 120 / 140 |
COOLDOWN: | 40 / 40 / 40 |
MANA COST: | 100 / 100 / 100 |
RADIUS: | 575 / 575 / 575 |
ARMOR PER SECOND: | 0.75 / 1 / 1.25 |
DURATION: | 24.0 |
Patch History
6.83 | Base attack range increased from 500 to 550 |
6.82 | Aghanim's Scepter Weave armor reduction per second increased from 1/1.25/1.5 to 1.25/1.5/1.75 |
6.81 | Poison Touch no longer causes a ministun |
6.80 | Weave duration increased from 20 to 24 |
6.79 | Weave duration rescaled from 12/18/24 to 20 |
6.79 | Weave armor per second rescaled from 1 to 0.75/1/1.25 (scepter is 1/1.25/1.5) |
6.79 | Poison Touch damage increased from 8/16/24/32 to 14/20/26/32 (7 seconds worth) |
6.79 | Poison Touch is now dodgeable |
6.79 | Poison Touch slow timings reworked |
6.78 | Shallow Grave can now be cast on magic immune allies |
6.78 | Shadow Wave target count increased from 3/3/4/5 to 3/4/5/6 |
6.77 | Shallow Grave cast range rescaled from 400/600/800/1000 to 550/700/850/1000 |
6.75 | Poison Touch level 4 cooldown decreased from 9 to 7 |
6.75 | Shadow Wave AoE increased from 170 to 185 |
6.72d | Shadow Wave always heals you first before it jumps |
6.72c | Poison Touch is no longer blocked by damage block items like Vanguard |
6.72 | Poison Touch damage increased from 7/14/21/28 to 8/16/24/32 |
6.70 | Shadow Wave damage aoe increased from 155 to 170 |
6.69 | Shallow Grave now has a duration indicator for allies |
6.65 | Shallow Grave cooldown increased from 54/40/26/12 to 60/45/30/15 |
6.64 | Removed the extra vision on Weave that remains for 12/18/24 seconds. It now only reveals for a couple of seconds during the cast effect. |
6.60 | Lowered Shallow Grave cooldown (80/60/40/20->54/40/26/12 cd) |
6.60 | Added Shadow Priest to Aghanim's Scepter. |
6.57 | Improved Shallow Grave cooldown |
6.54 | Reworked Shadow Priest |
6.48b | Restored the old duration based Shallow Grave |