Movement Speed | 295 |
Turn Rate | 0.5 |
Day/Night Sight Range | 1800/800 |
Attack Range | 640 |
Missile Speed | 900 |
Attack Point | 0.7 |
Base Attack Time | 1.7 |
Level | 1 | 16 | 25 |
---|---|---|---|
Health | 480 | 1080 | 1780 |
Mana | 291 | 615 | 1011 |
Min Damage | 37 | 78 | 119 |
Max Damage | 43 | 84 | 125 |
Armor | 3.08 | 8.82 | 14.56 |
Attacks / Second | 0.72 | 0.96 | 1.2 |
Level | Talents | |
---|---|---|
10 | +12% Magic Resistance | +5 Armor |
15 | 20% Evasion | +30 Searing Arrows Damage |
20 | +100 Attack Range | +20 Health Regen |
25 | +4s Strafe Duration | Searing Arrows Multishot |
At the base of the Bleeding Hills stretches a thousand-league wood, a place called The Hoven, where black pools gather the tarry blood of the uplands, and the king-mage Sutherex sits in benevolent rule. Once a sworn protector of the Hoven lands, Clinkz earned a reputation for his skill with a bow. In the three-hundredth year of the king-mage, the demon Maraxiform rose from sixth hell to lay claim to the forest. In response, the king-mage decreed an unbreakable spell: to any who slew the demon would be granted Life Without End.
Unaware of the spell, Clinkz waded into battle, defending his lands against the demon's fiery onslaught. Clinkz drove Maraxiform back to the gates of sixth-hell itself, where on that fiery threshold the two locked in a mortal conflict. Grievously wounded, the demon let out a blast of hellfire as Clinkz loosed his final arrow. The arrow struck the demon true as hellfire poured out across the land, lighting the black pools and burning Clinkz alive at the instant of the demon's death. Thus, the mage's spell took effect at the very moment of the archer's conflagration, preserving him in this unholy state, leaving him a being of bones and rage, caught in the very act of dying, carrying hell's breath with him on his journey into eternity.
COOLDOWN: | 30 / 25 / 20 / 15 |
MANA COST: | 75 / 80 / 85 / 90 |
DURATION: | 3.5 |
BONUS ATTACK SPEED: | 110 / 160 / 210 / 260 |
MANA COST: | 10 |
BONUS DAMAGE: | 30 / 40 / 50 / 60 |
COOLDOWN: | 20 / 19 / 18 / 17 |
MANA COST: | 75 / 75 / 75 / 75 |
DURATION: | 20 / 25 / 30 / 35 |
%BONUS MOVEMENT SPEED: | 15 / 25 / 35 / 45 |
COOLDOWN: | 85 |
MANA COST: | 100 / 100 / 100 |
DURATION: | 65.0 |
%HEALTH GAIN: | 40 / 60 / 80 |
%DAMAGE GAIN: | 4 / 6 / 8 |
Patch History
6.83 | Base attack range increased from 600 to 630 |
6.82 | Searing Arrows is no longer an Attack Modifier |
6.81 | Death Pact cooldown reduced from 45 to 45/40/35 |
6.79 | Searing Arrows damage increased from 20/30/40/50 to 30/40/50/60 |
6.79 | Searing Arrows manacost increased from 8 to 10 |
6.79 | Searing Arrows is no longer blocked by magic immunity |
6.78 | Strafe cooldown decreased from 60/50/40/30 to 45/40/35/30 |
6.75 | Strafe attack speed bonus increased from 110 to 130 |
6.74 | Death Pact hp bonus increased from 50/60/70% to 50/65/80% |
6.74 | Death Pact damage bonus increased from 4/6/8% to 5/6.5/8% |
6.73 | Wind Walk movement bonus increased from 10/20/30/40 to 11/22/33/44% |
6.73 | Strafe Attack Speed bonus increased from 90 to 110 |
6.73 | Searing Arrows no longer has a cooldown at level 1 |
6.69 | Death Pact attack damage rebalanced from 6/7/8% to 4/6/8% of targets HP |
6.67 | Death Pact reworked |
6.65 | Searing Arrows cooldown from 2/2/0/0 to 2/0/0/0 |
6.63 | Strafe changed from 50/60/70/80 AS for 10 seconds to 90 AS for 4/6/8/10 seconds |
6.61 | Improved Searing Arrows damage from 10/20/30/40 to 20/30/40/50 |
6.61 | Rebalanced Strafe from 20/40/60/80 IAS with 30 seconds cooldown to 50/60/70/80 IAS with 60/50/40/30 seconds cooldown |
6.58 | Death Pact can now be used on any non-hero unit, not just allied units. |
6.55 | Improved level 2 and 3 manacost and regen on Death Pact |
6.50 | Lowered Searing Arrows' cooldown |