Dire
14 + 1.9
22 + 2.6
18 + 1.7
Movement Speed 295
Turn Rate 0.5
Day/Night Sight Range 1800/800
Attack Range 640
Missile Speed 900
Attack Point 0.7
Base Attack Time 1.7
Level 1 16 25
Health 480 1080 1780
Mana 291 615 1011
Min Damage 37 78 119
Max Damage 43 84 125
Armor 3.08 8.82 14.56
Attacks / Second 0.72 0.96 1.2
Level Talents
10 +12% Magic Resistance+5 Armor
15 20% Evasion+30 Searing Arrows Damage
20 +100 Attack Range+20 Health Regen
25 +4s Strafe DurationSearing Arrows Multishot
Bio

At the base of the Bleeding Hills stretches a thousand-league wood, a place called The Hoven, where black pools gather the tarry blood of the uplands, and the king-mage Sutherex sits in benevolent rule. Once a sworn protector of the Hoven lands, Clinkz earned a reputation for his skill with a bow. In the three-hundredth year of the king-mage, the demon Maraxiform rose from sixth hell to lay claim to the forest. In response, the king-mage decreed an unbreakable spell: to any who slew the demon would be granted Life Without End.

Unaware of the spell, Clinkz waded into battle, defending his lands against the demon's fiery onslaught. Clinkz drove Maraxiform back to the gates of sixth-hell itself, where on that fiery threshold the two locked in a mortal conflict. Grievously wounded, the demon let out a blast of hellfire as Clinkz loosed his final arrow. The arrow struck the demon true as hellfire poured out across the land, lighting the black pools and burning Clinkz alive at the instant of the demon's death. Thus, the mage's spell took effect at the very moment of the archer's conflagration, preserving him in this unholy state, leaving him a being of bones and rage, caught in the very act of dying, carrying hell's breath with him on his journey into eternity.

Strafe
Ability: No Target
Clinkz nimbly attacks with a barrage of arrows. Dramatically increases attack speed for a short time and grants Clinkz the ability to automatically dodge projectiles.
COOLDOWN: 30 / 25 / 20 / 15
MANA COST: 75 / 80 / 85 / 90
DURATION: 3.5
BONUS ATTACK SPEED: 110 / 160 / 210 / 260
Searing Arrows
Ability: Target Unit, Auto-cast Damage: Physical
Imbues Clinkz's arrows with fire for extra damage.
MANA COST: 10
BONUS DAMAGE: 30 / 40 / 50 / 60
Skeleton Walk
Ability: No Target
Clinkz moves invisibly through units until the moment he attacks or uses an ability.
COOLDOWN: 20 / 19 / 18 / 17
MANA COST: 75 / 75 / 75 / 75
DURATION: 20 / 25 / 30 / 35
%BONUS MOVEMENT SPEED: 15 / 25 / 35 / 45
Ability:
Ability:
Death Pact
Ability: Target Unit
Clinkz consumes the target friendly or enemy creep, gaining a percent of its hitpoints as max health and damage.
COOLDOWN: 85
MANA COST: 100 / 100 / 100
DURATION: 65.0
%HEALTH GAIN: 40 / 60 / 80
%DAMAGE GAIN: 4 / 6 / 8

Patch History

6.83 Base attack range increased from 600 to 630
6.82 Searing Arrows is no longer an Attack Modifier
6.81 Death Pact cooldown reduced from 45 to 45/40/35
6.79 Searing Arrows damage increased from 20/30/40/50 to 30/40/50/60
6.79 Searing Arrows manacost increased from 8 to 10
6.79 Searing Arrows is no longer blocked by magic immunity
6.78 Strafe cooldown decreased from 60/50/40/30 to 45/40/35/30
6.75 Strafe attack speed bonus increased from 110 to 130
6.74 Death Pact hp bonus increased from 50/60/70% to 50/65/80%
6.74 Death Pact damage bonus increased from 4/6/8% to 5/6.5/8%
6.73 Wind Walk movement bonus increased from 10/20/30/40 to 11/22/33/44%
6.73 Strafe Attack Speed bonus increased from 90 to 110
6.73 Searing Arrows no longer has a cooldown at level 1
6.69 Death Pact attack damage rebalanced from 6/7/8% to 4/6/8% of targets HP
6.67 Death Pact reworked
6.65 Searing Arrows cooldown from 2/2/0/0 to 2/0/0/0
6.63 Strafe changed from 50/60/70/80 AS for 10 seconds to 90 AS for 4/6/8/10 seconds
6.61 Improved Searing Arrows damage from 10/20/30/40 to 20/30/40/50
6.61 Rebalanced Strafe from 20/40/60/80 IAS with 30 seconds cooldown to 50/60/70/80 IAS with 60/50/40/30 seconds cooldown
6.58 Death Pact can now be used on any non-hero unit, not just allied units.
6.55 Improved level 2 and 3 manacost and regen on Death Pact
6.50 Lowered Searing Arrows' cooldown