Radiant
25 + 1.8
15 + 2.1
19 + 2.8
Movement Speed 310
Turn Rate 0.6
Day/Night Sight Range 1800/800
Attack Range 650
Missile Speed 1100
Attack Point 0.5
Base Attack Time 1.7
Level 1 16 25
Health 700 1280 1960
Mana 303 831 1347
Min Damage 48 92 135
Max Damage 58 102 145
Armor 1.1 5.72 10.9
Attacks / Second 0.68 0.87 1.09
Level Talents
10 +35% XP Gain+200 Cast Range
15 +7 Armor-10s Test of Faith Cooldown
20 +180 Gold/Min+1000 Holy Persuasion Minimum Health
25 +4 Holy Persuasion Max Units+400 Hand of God Heal
Bio

Born in the godless Hazhadal Barrens, Chen came of age among the outlaw tribes who eked out an existence in the shimmering heat of the desert. Using an ancient form of animal enthrallment, Chen's people husbanded the hardy desert locuthi, a stunted species of burrowing dragon that melted desert sands into tubes of glass where twice-a-year rains collected. Always on the edge of starvation and thirst, fighting amongst their neighbors and each other, Chen's clan made the mistake, one fateful day, of ambushing the wrong caravan.

In the vicious battle that followed, Chen's clan was outmatched. The armored Knights of the Fold made short work of the enthralled locuthi, who attacked and died in waves. With their dragons dead, the tribesmen followed. Chen struggled, and slashed, and clawed, and perished—or would have. Defeated, on his knees, he faced his execution with humility, offering his neck to the blade. Moved by Chen's obvious courage, the executioner halted his sword. Instead of the blade, Chen was given a choice: death or conversion. Chen took to the faith with a ferocity. He joined the Fold and earned his armor one bloody conversion at a time. Now, with the fanaticism of a convert, and with his powers of animal enthrallment at their peak, he seeks out unbelievers and introduces them to their final reward.

Penitence
Ability: Target Unit
Forces an enemy unit to move slower and take more damage from attacks and spells.
COOLDOWN: 14 / 13 / 12 / 11
MANA COST: 70
DURATION: 5 / 6 / 7 / 8
%MOVEMENT SLOW: -18 / -24 / -30 / -36
%BONUS DAMAGE: 18 / 24 / 30 / 36
Test of Faith
Ability: Target Unit Damage: Pure
Deals random damage to test an enemy unit's faith. Heals a random amount to allied units. Always applies the maximum effect when cast on yourself.
COOLDOWN: 16
MANA COST: 60 / 80 / 100 / 120
DAMAGE MIN: 50 / 100 / 150 / 200
DAMAGE MAX: 100 / 200 / 300 / 400
HEAL MIN: 25 / 50 / 75 / 100
HEAL MAX: 50 / 100 / 150 / 200
Holy Persuasion
Ability: Target Unit
Chen takes control of an enemy or neutral creep. If the persuaded creep's base health is naturally below the health minimum, its base health will be raised to the health minimum.

Can be cast on allies to teleport them back to base. If cast on Chen, all units controlled by Chen will be teleported to him.

Upgradable by Aghanim's Scepter.
COOLDOWN: 32 / 24 / 18 / 10
MANA COST: 70 / 90 / 110 / 130
MAX UNITS: 1 / 2 / 3 / 4
HEALTH MINIMUM: 700 / 800 / 900 / 1000
TELEPORT DELAY: 6.0
Ability:
Ability:
Hand of God
Ability: No Target
Heals all allied heroes on the map as well as all units under Chen's control.
COOLDOWN: 160 / 140 / 120
MANA COST: 200 / 300 / 400
HEAL: 250 / 400 / 550
SCEPTER HOLY PERSUASION ANCIENTS: 1 / 2 / 3

Patch History

6.83 Test of Faith now teleports all of your units to you when cast on yourself (same delay as teleporting heroes)
6.83 Holy Persuasion max units increased from 1/1/2/3 to 1/2/3/4
6.82 Penitence duration rebalanced from 7 to 5/6/7/8
6.82 Penitence slow and damage amplification rebalanced from 8/16/24/32 to 14/18/22/26
6.82 Penitence now amplifies a damage source directly instead of attempting to re-deal a percentage of the damage taken as Physical damage
6.82 Penitence cast range increased from 600 to 800
6.82 Holy Persuasion is no longer restricted from targeting Spell Immune neutral creeps
6.82 Aghanim's Scepter now allows Holy Persuasion to target Ancient Creeps (maximum 1 Ancient Creep per level of Hand of God)
6.81 Penitence cooldown reduced from 14 to 14/13/12/11
6.79 Test of Faith teleport is now dispellable
6.79 Hand of God cooldown increased from 140/130/120 to 160/140/120
6.76 Penitence damage amplify increased from 7/14/21/28% to 8/16/24/32% (matches the slow values now)
6.76 Hand of God cooldown increased from 120 to 140/130/120
6.75 Holy Persuasion no longer has the ability to teleport allied units. Test of Faith grants you a secondary ability to teleport allied units
6.72 Test of Faith's secondary ability to teleport units is now a part of Holy Persuasion instead
6.71 Test of Faith cooldown rescaled from 30/28/26/24 to 24
6.70 Persuasion cooldown from 30 to 30/26/22/18
6.67 Test of Faith cooldown from 30 to 30/28/26/24
6.60 Added Holy Knight to Aghanim's Scepter.
6.49 Improved Chen's movement speed by 5