Radiant
18 + 2.1
21 + 3
19 + 2
Movement Speed 315
Turn Rate 0.6
Day/Night Sight Range 1800/1000
Attack Range 150
Missile Speed
Attack Point 0.59
Base Attack Time 1.7
Level 1 16 25
Health 560 1220 1960
Mana 303 687 1119
Min Damage 45 92 137
Max Damage 59 106 151
Armor 5.94 12.52 18.82
Attacks / Second 0.71 0.99 1.25
Level Talents
10 +25 Movement Speed+25% XP Gain
15 +50 Attack Speed+350 Health
20 +75 Shuriken Toss Damage+125% Jinada Critical Strike
25 50% Evasion+300 Track Gold
Bio

When the hunted tell tales of Gondar the Bounty Hunter, none are sure of which are true. In whispered tones they say he was abandoned as a kit, learning his skill in tracking as a matter of simple survival. Others hear he was an orphan of war, taken in by the great Soruq the Hunter to learn the master's skill with a blade as they plumbed the dark forests for big game. Still others believe he was a lowly street urchin raised among a guild of cutpurses and thieves, trained in the arts of stealth and misdirection. Around campfires in the wild countryside his quarry speaks the rumors of Gondar's work, growing ever more fearful: they say it was he who tracked down the tyrant King Goff years after the mad regent went into hiding, delivering his head and scepter as proof. That it was he who infiltrated the rebel camps at Highseat, finally bringing the legendary thief White Cape to be judged for his crimes. And that it was he who ended the career of Soruq the Hunter, condemned as a criminal for killing the Prince's prized hellkite. The tales of Gondar's incredible skill stretch on, with each daring feat more unbelievable than the last, each target more elusive. For the right price, the hunted know, anyone can be found. For the right price, even the mightiest may find fear in the shadows.

Shuriken Toss
Ability: Target Unit Damage: Magical
Hurls a deadly shuriken at an enemy unit, dealing damage and mini-stunning the target. The shuriken will bounce between any Tracked units who are within a 1200 radius of each other.

Upgradable by Aghanim's Scepter.
COOLDOWN: 10
MANA COST: 150
DAMAGE: 150 / 225 / 300 / 375
TRACK BOUNCE RANGE: 1200
Jinada
Ability: Passive
Bounty Hunter plans his next hit, passively adding a critical strike and maim to his next attack.
COOLDOWN: 12 / 10 / 8 / 6
%CRITICAL DAMAGE: 150 / 175 / 200 / 225
%MOVE SLOW: -15 / -20 / -25 / -30
ATTACK SLOW: -15 / -20 / -25 / -30
DURATION: 3 / 3 / 3 / 3
Shadow Walk
Ability: No Target Damage: Physical
Bounty Hunter becomes invisible and gains the ability to move through other units until he attacks or uses an ability. If he breaks the invisibility with an attack, that attack will deal bonus damage.
COOLDOWN: 15 / 15 / 15 / 15
MANA COST: 65
DURATION: 20 / 25 / 30 / 35
FADE TIME: 1 / 0.75 / 0.5 / 0.25
BONUS DAMAGE: 30 / 60 / 90 / 120
Ability:
Ability:
Track
Ability: Target Unit
Tracks an enemy hero, granting True Sight of the target, and information on how much gold it is carrying. Allies near the hunted are granted bonus movement speed. If the target dies, Bounty Hunter and nearby heroes collect a bonus bounty of gold.
COOLDOWN: 4
MANA COST: 65
SPEED RADIUS: 900 / 900 / 900
%BONUS SPEED: 16 / 18 / 20
BONUS GOLD FOR SELF: 150 / 250 / 350
BONUS GOLD FOR ALLIES: 40 / 80 / 120
DURATION: 30 / 30 / 30
CAST RANGE: 1200

Patch History

6.83 Track bonus gold for self increased from 150/200/250 to 200/275/350
6.83 Track cooldown reduced from 10/7/5 to 4
6.82 Shuriken Toss now bounces to all Tracked units within a 900 range
6.81b Shadow Walk duration increased from 15/20/25/30 to 20/25/30/35
6.81 Track cast range increased from 900/1050/1200 to 1200
6.78 Track manacost from 70/60/50 to 50
6.77 Track no longer reduces armor
6.73 Track gold bonus for Bounty Hunter increased from 75/150/225 to 150/200/250
6.72c Base intelligence increased from 16 to 19
6.72 Jinada cooldown decreased from 15/12/9/6 to 12/10/8/6
6.72 Base HP regeneration increased from 0.25 to 0.75
6.71 Track team bonus gold from 50 to 50/100/150
6.70 Increased Track's movement bonus aoe from 800 to 900
6.70 Increased armor by 2
6.69 Track cast range increased from 750/950/1150 to 900/1050/1200
6.69 Jinada critical strike increased from 1.4/1.6/1.8/2.0 to 1.5/1.75/2/2.25
6.68 Jinada cooldown from 21/16/11/6 to 15/12/9/6
6.68 Track now gives 50 bonus bounty to all units affected by the track aura of that target
6.68 Track bonus gold is treated as Reliable Gold
6.67 Tracked targets now have a visual effect above their head that is only shown to Bounty Hunter's allies. Neither the target nor any enemy can see it.
6.66b Recoded Bounty Hunter's wind walk damage bonus as to not require two separate attacks to trigger his new passive
6.66 Jinada cooldown improved from 22/17/12/7 to 21/16/11/6
6.65 Reworked Jinada
6.63 Imported a custom model for him that has his selection box fixed
6.55 Reworked Bounty Hunter's Track
6.53 Lowered Bounty Hunter's Wind Walk cooldown
6.51 Improved Shuriken Toss cast range