Dire
28 + 2.7
15 + 1.5
22 + 2.5
Movement Speed 290
Turn Rate 1
Day/Night Sight Range 1200/800
Attack Range 375
Missile Speed 900
Attack Point 0.3
Base Attack Time 1.7
Level 1 16 25
Health 760 1600 2440
Mana 339 807 1299
Min Damage 38 77 118
Max Damage 42 81 122
Armor 2.1 5.46 9.94
Attacks / Second 0.68 0.82 1.01
Level Talents
10 +6% Spell Amplification+5 Armor
15 +2s Flamebreak Burn Duration+300 Health
20 15% Cooldown Reduction+50 Movement Speed
25 +8s Firefly Duration-13s Flamebreak Cooldown
Bio

There is no such thing as harmony among the creatures of the Yama Raskav Jungle. By bite, or claw, or pincer, or hoof, even the slightest sign of weakness means a swift death. They say the Rider was just a lad cutting chaff in his family's field when he was taken, swept up by a massive morde-bat looking for take-out. But this boy had a better idea, and wriggled his way from his captor's grip, onto the beast's back, and hacked it down with his tools. Emerging from the bloody wreckage and intoxicated by the thrill of flight, the boy realized he'd found his calling. The boy grew, and every summer he'd return to his family's field, often setting out into the bush seeking to reclaim that first thrill of facing death in the form of jaws or a fatal fall. The years went on, but his fire only grew stronger. He studied the overgrowth, plunging deeper with each expedition, until finally he found his way to the caves at the heart of hostility. They say the Rider, on the eve of a scorching summer night, had nothing but a rope, a bottle of liquid courage and a burning determination to feel the skies once more, when he plunged inside...

Sticky Napalm
Ability: Target Point
Drenches an area in sticky oil, amplifying damage from Batrider's attacks and abilities and slowing the movement speed and turn rate of enemies in the area. Additional casts of Sticky Napalm continue to increase damage, up to 10 stacks. The extra damage is halved against creeps.
COOLDOWN: 3 / 3 / 3 / 3
MANA COST: 20 / 20 / 20 / 20
EXTRA DAMAGE: 10 / 15 / 20 / 25
RADIUS: 375 / 375 / 375 / 375
DURATION: 8 / 8 / 8 / 8
%MOVEMENT SLOW: -3 / -5 / -7 / -9
%TURN RATE SLOW: -70 / -70 / -70 / -70
Flamebreak
Ability: Target Point Damage: Magical
Hurls an explosive cocktail that explodes when it reaches the target location, knocking back, and dealing damage over time to enemies in the area.
COOLDOWN: 17
MANA COST: 110 / 120 / 130 / 140
DAMAGE PER SECOND: 25 / 30 / 35 / 40
BURN DURATION: 4 / 5 / 6 / 7
TOTAL DAMAGE: 100 / 150 / 210 / 280
RADIUS: 375
Firefly
Ability: No Target Damage: Magical
Batrider takes to the skies, laying down a trail of flames from the air. The fire damages any enemies it touches, and destroys trees below Batrider. While flying, Batrider gains unobstructed movement and vision.
COOLDOWN: 40 / 40 / 40 / 40
MANA COST: 125
DAMAGE PER SECOND: 10 / 30 / 50 / 70
RADIUS: 200 / 200 / 200 / 200
DURATION: 18 / 18 / 18 / 18
Ability:
Ability:
Flaming Lasso
Ability: Target Unit
Lassoes an enemy and drags them in Batrider's wake. Victims cannot be dragged over impassable terrain. Dragged units cannot move, attack, or use abilities. Teleporting or blinking will break the lasso.

Upgradable by Aghanim's Scepter.
COOLDOWN: 100 / 80 / 60
MANA COST: 225
DURATION: 3 / 3.5 / 4
SCEPTER TETHER RANGE: 400
SCEPTER DAMAGE PER SECOND: 100.0

Patch History

6.82 Flaming Lasso cooldown increased from 90/70/50 to 90/75/60
6.82 Sticky Napalm is now properly dispellable
6.81b Sticky Napalm bonus damage is now halved against non-hero units
6.81 Flaming Lasso mana cost increased from 150 to 225
6.80 Attack animation time improved from 0.5 to 0.3
6.79 Base damage reduced from 48-52 to 38-42
6.79 Vision reduced from 1400 to 1200
6.79 Flaming Lasso cast range reduced from 175 to 100
6.78c Flamebreak cooldown increased from 11 to 14
6.78 Vision decreased from 1800/800 to 1400/800
6.78 Flamebreak manacost increased from 80/100/120/140 to 140
6.77 Batrider can no longer attack while using Flaming Lasso
6.76 Strength gain decreased from 2.7 to 2.4
6.75b Fixed Radiance working on Sticky Napalm
6.75 Cast animation time decreased from 0.3 to 0.2
6.75 Strength growth increased from 2.0 to 2.7
6.75 Turn rate improved from 0.4 to 1.0
6.75 Firefly duration increased from 15 to 18 seconds
6.75 Firefly damage trail no longer instantly disappears when Batrider dies
6.74 Flame Break is now a targeted AoE spell
6.72 Armor reduced by 1
6.66 Flaming Lasso cooldown decreased from 130/90/50 to 90/70/50
6.63 Reduced base damage from 64-70 to 48-52
6.63 Sticky Napalm manacost increased from 15 to 20
6.61 Lowered Strength gain from 2.5 to 2.0
6.60 New hero