Radiant
25 + 2.1
16 + 1.2
25 + 1.8
Movement Speed 290
Turn Rate 0.6
Day/Night Sight Range 1800/800
Attack Range 150
Missile Speed
Attack Point 0.35
Base Attack Time 1.7
Level 1 16 25
Health 700 1360 2100
Mana 375 723 1131
Min Damage 49 82 119
Max Damage 58 91 128
Armor 1.24 4.04 7.96
Attacks / Second 0.68 0.8 0.97
Level Talents
10 +25 Attack Speed-8s Unstable Concoction Cooldown
15 +400 Health+50 Damage
20 +30% Cleave+400 Unstable Concoction Damage
25 -0.2 Chemical Rage Base Attack Time+30 Chemical Rage Regeneration
Bio

The sacred science of Chymistry was a Darkbrew family tradition, but no Darkbrew had ever shown the kind of creativity, ambition, and recklessness of young Razzil. However, when adulthood came calling he pushed aside the family trade to try his hand at manufacturing gold through Alchemy. In an act of audacity befitting his reputation, Razzil announced he would transmute an entire mountain into gold. Following two decades of research and spending and preparation, he failed spectacularly, quickly finding himself imprisoned for the widespread destruction his experiment wrought. Yet Razzil was never one to take a setback lightly, and sought escape to continue his research. When his new cellmate turned out to be a fierce ogre, he found just the opportunity he needed. After convincing the ogre not to eat him, Razzil set about carefully concocting a tincture for it to drink, made from the moulds and mosses growing in the prison stone work. In a week's time, it seemed ready. When the ogre drank the potion, it flew into an unstoppable berserker rage, destroying the cell bars and exploding through walls and guards alike. They soon found themselves lost somewhere in the forest surrounding the city with a trail of wreckage in their wake and no signs of pursuit. In the tonic's afterglow, the ogre seemed serene, happy, and even eager. Resolving to work together, the pair set off to collect the materials needed to attempt Razzil's Alchemic transmutation once more.

Acid Spray
Ability: Target Point Damage: Physical
Sprays high-pressure acid across a target area. Enemy units who step across the contaminated terrain take damage per second and have their armor reduced.
COOLDOWN: 22
MANA COST: 130 / 140 / 150 / 160
RADIUS: 400 / 475 / 550 / 625
DURATION: 16.0
DAMAGE PER SECOND: 15 / 20 / 25 / 30
ARMOR REDUCTION: 4 / 5 / 6 / 7
Unstable Concoction
Ability: No Target Damage: Physical
Alchemist brews up an unstable concoction that he can throw at an enemy hero, to stun and deal damage in an area around the explosion. The longer the concoction brews, the more damage it deals and the longer the stun. After 5 seconds, the brew reaches its maximum damage and stun time. However, after 5.5 seconds, the concoction will explode on Alchemist himself if not thrown.
COOLDOWN: 22 / 20 / 18 / 16
MANA COST: 120
MAX STUN: 1.75 / 2.5 / 3.25 / 4
MAX DAMAGE: 160 / 240 / 320 / 400
EXPLOSION RADIUS: 200
Greevil's Greed
Ability: Passive
Alchemist synthesizes additional gold from his enemies and bounty runes. With each kill, Alchemist earns base bonus gold and extra bonus gold. If Alchemist kills another unit which yields gold within the next 40 seconds, an additional instance of Extra Bonus Gold is added to the total. Additionally, causes bounty runes to yield more gold.
RECENT KILL WINDOW: 40
BASE BONUS GOLD: 4
EXTRA BONUS GOLD: 4
MAX BONUS GOLD PER KILL: 20 / 24 / 28 / 32
BOUNTY RUNE MULTIPLIER: 2 / 2.5 / 3 / 3.5
Ability:
Ability:
Chemical Rage
Ability: No Target
Alchemist causes his Ogre to enter a chemically induced rage, reducing base attack cooldown and increasing movement speed and regeneration.

DISPEL TYPE: Basic Dispel
COOLDOWN: 55
MANA COST: 50 / 100 / 150
DURATION: 25.0
BASE ATTACK TIME: 1.3 / 1.15 / 1
BONUS HEALTH REGEN: 40 / 55 / 70
BONUS MANA REGEN: 3 / 7.5 / 12
BONUS MOVE SPEED: 40 / 50 / 60
Unstable Concoction Throw
Ability: Target Unit
Throw it before it blows up!

Patch History

6.83 Greevil's Greed base bonus gold increased from 4/6/8/10 to 6/8/10/12
6.83 Greevil's Greed extra bonus gold per stack from 1/2/3/4 to 3
6.83 Greevil's Greed max bonus gold from 30 to 12/20/28/36
6.83 Greevil's Greed recent kill window duration increased from 25 to 30
6.82 Acid Spray negative armor increased from 3/4/5/6 to 4/5/6/7
6.82 Acid Spray damage type from Composite to Physical (still pierces Spell Immunity) and damage reduced from 14/20/26/32 to 12/16/20/24
6.80 Night vision reduced from 1400 to 800
6.80 Unstable Concoction maximum shaking duration reduced from 7 to 5.5
6.80 Unstable Concoction no longer continues to get stronger while it is in the air
6.79 Chemical Rage no longer provides 250/500/750 bonus HP
6.79 Chemical Rage HP regen increased from 15/30/60 to 50/75/100
6.78c Chemical Rage bonus HP reduced from 300/600/900 to 250/500/750
6.76 Goblin's Greed cap increased from 26 to 30
6.76 Unstable Concoction now explodes around you if you are killed while charging it up
6.75 Unstable Concoction no longer displays the countdown numbers to enemies
6.75 Unstable Concoction max damage increased from 130/200/270/340 to 150/220/290/360
6.75 Unstable Concoction always affects a 175 area around where it explodes
6.75 Goblin's Greed counter duration increased from 20 to 25 seconds
6.75 Goblin's Greed bonus gold scaling adjusted from 2/4/6/8 + 2 to 4/6/8/10 + 1/2/3/4
6.75 Chemical Rage Base Attack Time decreased from 1.45/1.3/1.15 to 1.4/1.2/1.0
6.75 Acid Spray damage per second increased from 8/16/24/32 to 14/20/26/32
6.75 Acid Spray manacost from 160 to 130/140/150/160
6.74 Unstable Concoction max damage increased from 120/180/240/300 to 130/200/270/340
6.74 Armor increased by 1
6.73 Goblin's Greed bonus gold limit increased from 18 to 26
6.73 Chemical Rage Base Attack Time reduced from 1.45/1.35/1.2 to 1.45/1.3/1.15
6.71 Chemical Rage bonus HP from 350/700/1050 to 300/600/900
6.71 Movement speed reduced by 5
6.69 Unstable Concoction stun duration rescaled from 2.5/3/3.5/4 to 1.75/2.5/3.25/4
6.68 Unstable Concoction manacost from 90 to 120
6.68 Unstable Concoction damage rescaled from 150/200/250/300 to 120/180/240/300
6.65 Reworked Unstable Concoction
6.52 Scaled the movement bonus on Chemical Rage (lower at level 1, level 3 remains the same)
6.50 Improved casting range on Acid Spray
6.50 Improved Alchemist's base Intelligence and growth
6.50 Improved Chemical Rage
6.49 Increased Acid Spray duration by 4 seconds
6.48 Improved Alchemist's movement speed a bit