Radiant
21 + 1.8
22 + 1.5
22 + 3
Movement Speed 285
Turn Rate 0.8
Day/Night Sight Range 1800/800
Attack Range 480
Missile Speed 1100
Attack Point 0.5
Base Attack Time 1.7
Level 1 16 25
Health 620 1200 1880
Mana 339 903 1443
Min Damage 46 93 138
Max Damage 56 103 148
Armor 5.08 8.44 12.92
Attacks / Second 0.72 0.86 1.05
Level Talents
10 +20 Damage+1.75 Mana Regen
15 +80 Static Remnant Damage+400 Health
20 +0.5s Electric Vortex+30 Attack Speed
25 Overload Pierces Immunity500 Distance Auto Remnant in Ball Lightning
Bio

Storm Spirit is literally a force of nature—the wild power of wind and weather, bottled in human form. And a boisterous, jovial, irrepressible form it is! As jolly as a favorite uncle, he injects every scene with crackling energy. But it was not always thus, and there was tragedy in his creation. Generations ago, in the plains beyond the Wailing Mountains, a good people lay starving in drought and famine. A simple elementalist, Thunderkeg by name, used a forbidden spell to summon the spirit of the storm, asking for rain. Enraged at this mortal's presumption, the Storm Celestial known as Raijin lay waste to the land, scouring it bare with winds and flood. Thunderkeg was no match for the Celestial—at least until he cast a suicidal spell that forged their fates into one: he captured the Celestial in the cage of his own body. Trapped together, Thunderkeg's boundless good humor fused with Raijin's crazed energy, creating the jovial Raijin Thunderkeg, a Celestial who walks the world in physical form.

Static Remnant
Ability: No Target Damage: Magical
Creates an explosively charged image of Storm Spirit that lasts 12 seconds and will detonate and deal damage if an enemy unit comes near it.
COOLDOWN: 3.5
MANA COST: 100
RADIUS: 260
DAMAGE: 140 / 180 / 220 / 260
Electric Vortex
Ability: Target Unit
A vortex that pulls an enemy unit to Storm Spirit's location, it also slows the Storm Spirit by 50% for 3 seconds.

Upgradable by Aghanim's Scepter.
COOLDOWN: 21 / 20 / 19 / 18
MANA COST: 85
%SELF SLOW: -50
SELF SLOW DURATION: 3
DURATION: 1 / 1.5 / 2 / 2.5
SCEPTER RADIUS: 475
Overload
Ability: Passive Damage: Magical
Casting a spell creates an electrical charge, which is released in a burst on his next attack, dealing damage and slowing nearby enemies.
RADIUS: 300
%MOVEMENT SLOW: -80
ATTACK SLOW: -50
DURATION: 0.6 / 0.6 / 0.6 / 0.6
Ability:
Ability:
Ball Lightning
Ability: Target Point Damage: Magical
Storm Spirit becomes volatile electricity, charging across the battlefield until he depletes his mana or reaches his target. The activation mana cost is 30+8% of his total mana pool, and the cost per 100 units traveled is 12+0.7% of his total mana pool. Damage is expressed in damage per 100 units traveled.
MANA COST: 30
SPEED: 1250 / 1875 / 2500
RADIUS: 200
%MANA DRAIN PER UNIT: 0.7

Patch History

6.82 Ball Lightning mana cost per 100 units from 10 + 1% to 12 + 0.7%
6.80 Base movement speed reduced from 295 to 290
6.78 Electric Vortex cooldown decreased from 20 to 21/20/19/18
6.75 Static Remnant cooldown decreased from 4 to 3.5
6.74 Ball Lightning now properly dodges projectiles
6.73 Overload bonus damage increased from 30/45/60/75 to 30/50/70/90
6.72d Base Strength increased by 2
6.70 Intelligence growth increased from 2.2 to 2.6
6.69 Intelligence base and growth reduced from 26 + 2.6 to 23 + 2.2
6.69 Electric Vortex mana cost increased from 100 to 100/110/120/130
6.67 Attack range lowered from 500 to 480
6.64 Base Intelligence increased from 23 to 26
6.58 Remade Storm Spirit
6.50 Improved Storm Spirit's base armor