Dire
23 + 3.2
15 + 2.5
19 + 1.65
Movement Speed 305
Turn Rate 0.8
Day/Night Sight Range 1800/800
Attack Range 150
Missile Speed
Attack Point 0.5
Base Attack Time 1.8
Level 1 16 25
Health 660 1660 2580
Mana 303 615 1011
Min Damage 55 105 151
Max Damage 67 117 163
Armor 3.1 8.56 14.3
Attacks / Second 0.64 0.86 1.08
Level Talents
10 +25 Attack Speed+200 Health
15 +15 Strength+75 Shockwave Damage
20 +12 Armor+500 Skewer Range
25 +20% Empower Damage/Cleave+1s Reverse Polarity Stun Duration
Bio

The master-smiths of Mt. Joerlak agree on only a single point: that the horn of a magnoceros is more precious than any alloy. And of all such horns, the largest and sharpest belongs to the beast they call Magnus. For half a generation, Magnus took easy sport goring hunters come to claim the treasures of his kin. Each time he would return to his cave with hooves and horns stained red, until his Matriarch urged him and all their kin to seek refuge to the north beyond the shadow of the mountain. But Magnus scoffed, having never failed to defend his people. The magnoceroi would stay, he decided, for a magnoceros does not believe in chance... nor does it ever change its mind. But when Mt. Joerlak erupted without warning, and half his kin perished in the fire and ash, Magnus changed his mind after all. The survivors pushed north, until they reached a blockade watched over by a hundred hunters armed with bow and steel. Magnus expected no less. He led his fiercest brothers and sisters in a charge against their enemies, and fought with a ferocity matched only by the fire-spewing mountain at his back. Meanwhile the magnoceros elders, mothers, and calves vanished into the drifts. The master-smiths are divided about what happened next. Some say Magnus reunited with his kin, while others claim he suffered mortal injuries and expired alongside the body of his Matriarch. Neither theory is correct. Magnus did vow to rejoin his kin...but only after seeking out those responsible for the eruption of Mt. Joerlak and watching them die upon his horn, for a magnoceros does not believe in chance.

Shockwave
Ability: Target Unit, Target Point Damage: Magical
Magnus sends out a wave of force, damaging enemy units in a line.

Upgradable by Aghanim's Scepter.
COOLDOWN: 10 / 9 / 8 / 7
MANA COST: 90 / 90 / 90 / 90
DAMAGE: 90 / 160 / 230 / 300
%SCEPTER MOVEMENT SLOW: 60
SCEPTER SLOW DURATION: 2.0
Empower
Ability: Target Unit
Gives an allied unit bonus damage and cleave on attack.
COOLDOWN: 8
MANA COST: 30 / 50 / 70 / 90
DURATION: 40 / 40 / 40 / 40
%BONUS DAMAGE: 20 / 30 / 40 / 50
%CLEAVE DAMAGE: 20 / 30 / 40 / 50
Skewer
Ability: Target Point Damage: Magical
Magnus rushes forward, goring enemy units on his massive tusk. Heroes hit on the way will be dragged to the destination, then damaged and slowed.
COOLDOWN: 25
MANA COST: 80 / 80 / 80 / 80
SPEED: 950
DISTANCE: 900 / 1000 / 1100 / 1200
%SLOW: 25 / 30 / 35 / 40
SLOW DURATION: 3.25
DAMAGE: 70 / 140 / 210 / 280
Ability:
Ability:
Reverse Polarity
Ability: No Target Damage: Magical
Magnus changes properties of matter, sucking all nearby enemies in front of him and stunning them with a powerful slam and dealing damage.
COOLDOWN: 120
MANA COST: 200 / 250 / 300
PULL RADIUS: 410
DAMAGE: 50 / 125 / 200
STUN DURATION: 2.75 / 3.25 / 3.75

Patch History

6.83 Empower can now be casted on magic immune units
6.82 Empower is no longer removed by Spell Immunity
6.82 Empower mana cost increased from 40 to 30/40/50/60
6.81 Removed Skewer maximum target limit
6.81 Skewer range increased from 600/800/1000/1200 to 750/900/1050/1200
6.80 Base intelligence increased by 2
6.79 Turn rate improved from 0.5 to 0.8
6.78 Reverse Polarity damaged decreased from 150/225/300 to 50/125/200
6.77 Skewer no longer affects magic immune units
6.77 Skewer cast range rescaled from 1200 to 600/800/1000/1200
6.77 Reverse Polarity duration decreased from 2.5/3.25/4 to 2.25/3/3.75
6.76 Skewer now only considers heroes a valid target for dragging in consideration with its unit cap
6.76 Skewer range increased from 800 to 1200
6.76 Skewer AoE increased from 95 to 125
6.76 Shockwave distance increased from 700 to 1000
6.76 Shockwave cooldown decreased from 11/10/9/8 to 10/9/8/7
6.76 Shockwave cast range increased to match its travel distance (visual thing only)
6.75 Agility growth increased from 1.8 to 2.5
6.75 Empower damage and cleave bonus increased from 15/25/35/45% to 20/30/40/50%
6.75 Skewer slow duration increased from 2 to 2.5 seconds
6.74 Skewer will now cast in the direction you targeted if you cast it beyond the max range
6.73 Skewer cooldown decreased from 35 to 30
6.73 Empower duration increased from 30 to 40 seconds
6.72 Skewer's number of enemy units dragged rescaled from 2 to 1/2/3/4
6.72 Empower cast range increased from 500 to 800
6.72 Cast point reduced
6.71 Skewer cooldown reduced from 45 to 35
6.69 Skewer damage rescaled to 70/140/210/280
6.67 Added new ability (Skewer)
6.67 Removed Great Cleave
6.67 Reworked Empower
6.63 Empower cooldown reduced from 12 to 7 seconds
6.63 Reverse Polarity duration increased from 2/3/4 to 2.5/3.25/4
6.61 Reverse Polarity now pulls units slightly infront of you
6.60 Lowered Reverse Polarity cooldown (120->120/110/100 seconds)
6.60 Improved attack animation time
6.52 Reduced Reverse Polarity AOE a little
6.50 Reverse Polarity's cooldown is now the same on all levels
6.48b Increased Reverse Polarity cool down from 120/100/80 to 120/110/100 seconds