Dire
21 + 2.2
18 + 1.9
23 + 3.3
Movement Speed 295
Turn Rate 0.6
Day/Night Sight Range 1800/800
Attack Range 550
Missile Speed 900
Attack Point 0.35
Base Attack Time 1.7
Level 1 16 25
Health 620 1320 2060
Mana 351 963 1539
Min Damage 50 101 149
Max Damage 54 105 153
Armor 2.52 6.72 11.62
Attacks / Second 0.69 0.87 1.08
Level Talents
10 +30 Movement Speed+90 Gold/Min
15 +12% Spell Amplification+125 Cast Range
20 +600 Stroke of Fate Cast Range+2 Hits to Kill Phantom
25 +200 Ink Swell Radius+50% Stroke of Fate Damage
Bio

The people of Ashkavor crowded around the temple square, eager to witness the ascension of their new guardian — to stand near the man as he bound their souls to his own. But as his final brush strokes fell against the runestone, and the bond of a new Ascended One was forged, everyone — even those who'd stayed in their homes — could sense that something had gone terribly wrong.

He knew the cause instantly. The droplets of ichor he'd procured to amplify the potency of his inkpots had instead contaminated them, and the power of the binding spell he'd cast now threatened to consume him. An inky corruption snaked upward from the runestone, along the handle of his brush, soon overtaking his hands. From there it spread quickly. Once it overcame his face and his mouth, he couldn't have screamed even if he'd wanted to.

All of his life he'd calculated on how to attain ever greater powers than the limits presented by his teachers would allow—going so far as to break the sacred prohibition against augmenting the inks. Indeed, with the wellspring of the Ascended bond open to him, he felt a measure of power coursing into his soul like he'd never imagined. His greatest triumph was upon him, if he could only survive it.

He drew deep from the power of the bond, pushing back against the corrupted ink flow. A great moan filled the air — the collective cry of his people. Some swayed on their feet. The weakest collapsed. Many tried to run. And still deeper he pulled from their bloodline reservoir. But it wasn't enough to stop the ink tide.

It was only when the breath trapped in his lungs began to fail him, and the inkpool darkness fully encased him, that he saw his way out. The bond he'd made with the Ashkavoran people — his people — meant to be drawn upon only in service of their protection... It flowed two ways.

With a final surge of strength — this time directed by more than just blind repulsion — he pushed the ink torrent into the bond itself.

Slowly, he felt the tide retreat... and heard the awful wails of his people as the corruption in turn rolled over them. When at last the ink relented, his eyes opened upon a world changed. The Ashkavoran people as he knew them were gone. Every last soul was transformed into terrifying shades of their former selves — comprised no longer of blood and bone, only viscid, tainted ink.

Stroke of Fate
Ability: Target Point Damage: Magical
Grimstroke paints a path of ink with his brush, damaging and slowing enemies. The damage is increased with each enemy the ink hits.
COOLDOWN: 11 / 9 / 7 / 5
MANA COST: 100 / 110 / 120 / 130
BASE DAMAGE: 120 / 180 / 240 / 300
BONUS DMG PER TARGET: 16 / 24 / 32 / 40
%MOVEMENT SLOW: 50 / 60 / 70 / 80
SLOW DURATION: 1.5
RANGE: 1400
Phantom's Embrace
Ability: Target Unit Damage: Magical
Summons a phantom that moves quickly towards the target, latching to it when she arrives. Once latched, the phantom damages and silences. If she survives the full latch duration she rends her victim for heavy damage and refreshes Phantom's Embrace's cooldown.
COOLDOWN: 32 / 28 / 24 / 20
MANA COST: 110 / 120 / 130 / 140
LATCH DURATION: 4 / 4 / 5 / 5
ATTACKS TO DESTROY: 6 / 6 / 9 / 9
PHANTOM DPS: 12 / 18 / 24 / 30
REND DAMAGE: 120 / 200 / 280 / 360
Ink Swell
Ability: Target Unit Damage: Magical
Grimstroke shrouds an allied unit in ink, increasing its movement speed while silencing and disarming it, as well as making it immune to attacks. Enemies in range of the allied unit are damaged with inky tendrils over time. After 3.0 seconds it triggers, applying damage and stun in an area around the unit in proportion to how much ink tendril damage was inflicted to heroes.
COOLDOWN: 30 / 25 / 20 / 15
MANA COST: 90 / 100 / 110 / 120
CAST RANGE: 400 / 500 / 600 / 700
BUFF DURATION: 3.0
%MOVESPEED BONUS: 18 / 22 / 26 / 30
RADIUS: 400
MAX DAMAGE: 220 / 280 / 340 / 400
MAX STUN DURATION: 2.2 / 2.8 / 3.4 / 4
INK TENDRILS DPS: 25 / 35 / 45 / 55
Ability:
Ability:
Soulbind
Ability: Target Unit
Binds a targeted enemy hero to its nearest allied hero within the bind radius, preventing both from moving away from each other. Any unit-targeted ability that either bound hero receives also gets cast on the other hero. If the bind is broken before the duration expires, the initial target will be bound to its nearest allied hero in the radius.
COOLDOWN: 80 / 65 / 50
MANA COST: 150 / 200 / 250
DURATION: 4 / 6 / 8
BIND RADIUS: 550
%MOVEMENT SLOW: 15 / 30 / 45
CAST RANGE: 700 / 800 / 900

Patch History