Radiant
20 + 2.4
22 + 1.8
20 + 1.8
Movement Speed 305
Turn Rate 0.5
Day/Night Sight Range 1800/800
Attack Range 150
Missile Speed
Attack Point 0.4
Base Attack Time 1.7
Level 1 16 25
Health 600 1360 2140
Mana 315 663 1071
Min Damage 52 81 115
Max Damage 56 85 119
Armor 2.08 6.14 10.9
Attacks / Second 0.72 0.89 1.09
Level Talents
10 +25 Damage+200 Flame Guard Absorption
15 +50 Flame Guard DPS+1s Searing Chains
20 +10% Spell AmplificationTrue Strike
25 2 Sleight of Fist Charges-25 Remnant Charge Restore Time
Bio

Lost within the Wailing Mountains, the Fortress of Flares lay abandoned, its training halls empty, its courtyard covered in leaves and dust. Upon a dais in its sealed temple rests a topaz cauldron filled with ancient ash, remnants of a pyre for the warrior-poet Xin. For three generations, Xin taught his acolytes the Bonds of the Guardian Flame, a series of mantras to train the mind and body for the harsh realities beyond the fortress walls. However, in teaching a warrior's way he earned a warrior's rivals, and in his autumn Xin was bested and slain. His followers spread to the wind. Yet as years turned to centuries and followers to descendants, his teachings endured by subtle whisper and deed. Touched by the teacher's lasting legacy, the Burning Celestial, inquisitive aspect of fire, cast himself to the Fortress of Flares and reignited the pyre ash. From these glowing embers emerged an image of Xin, wreathed in flame, his thoughtful countenance prepared to train and to teach, and to spread the fires of knowledge to all who seek guidance.

Searing Chains
Ability: No Target Damage: Magical
Ember Spirit unleashes fiery bolas that wrap around nearby enemies, anchoring them in place and dealing damage each second.
COOLDOWN: 14 / 12 / 10 / 8
MANA COST: 110
DURATION: 1.5 / 2 / 2.5 / 3
RADIUS: 400
TOTAL DAMAGE: 90 / 160 / 230 / 300
UNIT COUNT: 2
Sleight of Fist
Ability: Target Point Damage: Physical
Ember Spirit dashes around with blazing speed, attacking all enemies in the targeted area of effect, then returning to his start location. Deals bonus damage to heroes, and less damage to creeps.
COOLDOWN: 30 / 22 / 14 / 6
MANA COST: 50
RADIUS: 250 / 350 / 450 / 550
BONUS HERO DAMAGE: 30 / 60 / 90 / 120
ATTACK INTERVAL: 0.2
%CREEP DAMAGE PENALTY: -50
Flame Guard
Ability: No Target Damage: Magical
Ember Spirit surrounds himself with a ring of fire that consumes incoming magic damage, leaving him unharmed. Flame Guard deals damage per second in an area around Ember Spirit while Flame Guard is active. If the shield is broken, the damage is also lost.
COOLDOWN: 35
MANA COST: 80 / 90 / 100 / 110
DURATION: 8 / 12 / 16 / 20
RADIUS: 400
MAGIC ABSORB: 80 / 220 / 360 / 500
DAMAGE PER SECOND: 30 / 40 / 50 / 60
Activate Fire Remnant
Ability: Target Point Damage: Magical
Select the Fire Remnant to arrive at.
MANA COST: 150
Ability:
Fire Remnant
Ability: Target Point Damage: Magical
Ember Spirit generates Fire Remnant charges every 38.0 seconds, with a max of 3 charges. Releasing a charge sends a Fire Remnant that runs to the target location at 2.5x Ember Spirit's speed. Using Activate Fire Remnant, Ember Spirit can dash out to his Remnants, exploding them for area of effect damage. The targeted Remnant will be arrived at last.
MAX CHARGES: 3
CHARGE RESTORE TIME: 38.0
DAMAGE: 100 / 200 / 300
RADIUS: 450
DURATION: 45.0

Patch History

6.82 Flame Guard is now properly dispellable
6.81 Searing Chains duration reduced from 2/2/3/3 to 1/2/2/3 (same damage)
6.81 Sleight of Fist bonus damage reduced from 30/60/90/120 to 20/40/60/80
6.79 Fire Remnant movement path now kills trees
6.78 Flame Guard DPS increased from 30/35/40/45 to 30/40/50/60
6.78 Added to Captain's Mode
6.75 Armor decreased by 1
6.75 Fire Remnant recharge time increased from 30 to 35 seconds
6.75 Fire Remnant damage per instance from 120/160/200 to 100/150/200
6.74 Armor reduced by 1
6.74 Base Strength decreased from 21 to 19
6.74 Flame Guard health barrier reduced from 100/250/400/550 to 50/200/350/500
6.74 Fire Remnant damage decreased from 140/180/220 to 120/160/200
6.74 Searing Chains targets decreased from 3 to 2 random units
6.73c Fire Remnant activation cost increased from 100 to 150
6.73c Flame Guard magic barrier reduced from 150/300/450/600 to 100/250/400/550
6.73 New hero